Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Data Exhaust and Personal Data: Learning from Consumer Products to Enhance Enterprise UX
Gold
Wednesday, June 8, 2016 • Enterprise UX 2016
Share the love for this talk
Data Exhaust and Personal Data: Learning from Consumer Products to Enhance Enterprise UX
Speakers: Sam Ladner
Link:

Summary

Sam, drawing from ethnographic research and his enterprise experience at Microsoft, discusses how workplace technology transforms not just processes but the social and psychological experience of workers. He references Shoshana Zuboff's 1980s study of insurance clerks who became isolated and chained to their desks due to digitization, losing important social bonding. Sam highlights the early skepticism Jonathan Grudin expressed about digital calendar adoption, emphasizing the tension between management’s surveillance needs and workers’ desire for autonomy, exemplified through theory X and theory Y management styles. He points out that despite challenges, users sometimes co-opt tools like Microsoft Outlook to create social bonds, illustrating how user adoption depends on perceived productivity and cultural fit. Sam contrasts the enterprise focus on customers (buyers) versus users (employees), urging design that considers users’ real work contexts. He explains technostress arising from poorly integrated tools and disjointed mobile experiences, while exploring how personal data exhaust—small, user-relevant data points—can empower users, unlike big data used for surveillance. Finally, Sam encourages design approaches that inform and empower users (informating technology) rather than automate and control them, citing power plant operators’ software as a successful example.

Key Insights

  • Digitization in enterprises can isolate workers by chaining them to their desks, reducing social interaction and collaboration.

  • There is a persistent divide between the buyers of enterprise software (customers) and the actual users (workers), leading to poor UX.

  • Early skepticism about digital calendar adoption highlighted fundamental workplace trust and motivation issues.

  • Workplace management often follows theory X assumptions, treating workers as unwilling and needing control, which worsens user experience.

  • Only 13% of workers worldwide are actively engaged at work, while 66% feel overwhelmed, impacting technology adoption and satisfaction.

  • Technostress results from disjointed, poorly designed enterprise tools and lack of mobile app availability for employees.

  • Users can resist, subvert, or creatively repurpose enterprise tools, as exemplified by Outlook invite subject line hijinks that built social bonds.

  • Personal data exhaust—small-scale, user-focused data—can help individuals improve productivity and workplace happiness.

  • Current enterprise data exhaust usage mostly serves surveillance and managerial control, rarely benefiting individual users.

  • Informating technology that empowers user expertise and judgment (seen in power plant operator tools) leads to better adoption and satisfaction than pure automation.

Notable Quotes

"Building Windows is like ordering pizza for a billion people – everyone is your user, from different geographies, cultures, and roles."

"Insurance clerks were chained to their desks by digitization, losing social contact that was crucial to their jobs."

"Nobody seemed to care that software made these clerks’ work boring, alienating, and isolating."

"Why would you use a digital calendar if your boss can check how busy you are anytime? That distrust impedes adoption."

"People resist things they don’t like at work – they slow down, sabotage, or do things their own way."

"Culture eats strategy for breakfast – what people want daily often contradicts management’s plans."

"Only 13% of workers worldwide are actively engaged; two-thirds feel overwhelmed by work demands."

"Enterprise UX often favors the customer (buyer) over the user, resulting in poor adoption and unhappy workers."

"Personal data, like how often I go for a walk or stand at my desk, can boost productivity if designed for users."

"Informating technology serves enterprise users by empowering their expertise instead of automating their tasks completely."

Ask the Rosenbot
Sarah Williams
Verizon_A Framework for CX Transformation
2024 • Design at Scale 2021
Gold
Jemma Ahmed
Collaboration: learning from other fields beyond our own [Advancing Research Community Workshop Series]
2024 • Advancing Research Community
Exploring DesignOps as a Business Strategic Function
2025 • DesignOps Community
Bria Alexander
Theme Two Intro
2023 • DesignOps Summit 2023
Gold
Iulia Cornigeanu
QuantQual Book Club: Small Data (Videoconference)
2024 • QuantQual Interest Group (Rosenfeld Community)
Kyria Stephens
Power to Heal: Civic Design in the Aftermath of Tragedy
2022 • Civic Design 2022
Gold
Marc Majers
Interrupted UX - Add A Dose of Reality To Usability Testing
2022 • Advancing Research 2022
Gold
Niko Laitinen
Adaptable Org Design for Resilient Times
2021 • Design at Scale 2021
Gold
Ned Gartside
Navigating accessibility and climate (Videoconference)
2024 • Climate UX Interest Group (Rosenfeld Community)
Craig Brookes
"Just Make it Look Good" and Other Ways We're Misunderstood
2021 • Design at Scale 2021
Gold
Kat Vellos
Opener: The Other L Word
2024 • DesignOps Summit 2020
Gold
Yalenka Mariën
Designing for Digital Inclusion in the Belgian Government
2021 • Civic Design 2021
Gold
Amy Evans
How to Create Change
2024 • DesignOps 2024
Gold
Victor M. Gonzalez
Practicing Learners and Learning Practitioners
2021 • Advancing Research 2021
Gold
Liza Pemstein
Scaling Research Via an Ops First Model at Clever
2023 • Advancing Research 2023
Gold
Dave Hora
A Research Skills Evolution
2021 • Advancing Research 2021
Gold

More Videos

Adam Cutler

"The 1500 are designers, we don't distinguish strictly between UX or visual or industrial—they all bring design to the org."

Adam Cutler Karen Pascoe Ian Swinson Susan Worthman

Discussion

June 8, 2016

Peter Merholz

"Developing trust means showing you understand what it takes to get something shipped, that you’re reliable, and that people can be vulnerable with you."

Peter Merholz

The Trials and Tribulations of Directors of UX (Videoconference)

July 13, 2023

Lisa Welchman

"Governance is about decision making, not workflow processes."

Lisa Welchman

Cleaning Up Our Mess: Digital Governance for Designers

June 14, 2018

Vincent Brathwaite

"The solutions are out there; we just need the will to implement them."

Vincent Brathwaite

Opener: Past, Present, and Future—Closing the Racial Divide in Design Teams

October 22, 2020

Brenna Fallon

"If you forget the individual, you cut out psychological safety, and that’s the foundation of strong teams."

Brenna Fallon

Learning Over Outcomes

October 24, 2019

Tricia Wang

"Working from home during the pandemic is hard because it’s fun only when you can actually leave your home."

Tricia Wang

Spatial Collapse: Designing for Emergent Culture

January 8, 2024

Edgar Anzaldua Moreno

"Diverging and converging around the business model canvas helped us test and prototype delivery methods for the value propositions."

Edgar Anzaldua Moreno

Using Research to Determine Unique Value Proposition

March 11, 2021

"Our brains are terrible at operating only on one type of information, whether object-oriented or context-oriented."

Designing Systems at Scale

November 7, 2018

Erin Weigel

"Ethics evolve faster than law; just because something is legal doesn’t mean it’s ethical."

Erin Weigel

Get Your Whole Team Testing to Design for Impact

July 24, 2024