Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

People + Places + Practices = Outcomes

Gold
Wednesday, June 8, 2016 • Enterprise UX 2016
Share the love for this talk
People + Places + Practices = Outcomes
Speakers: Adam Cutler
Link:

Summary

In this talk, the speaker from IBM shares insights on cultivating a lasting design culture within a massive organization of 380,000 employees. Referencing collaborators like Phil, Doug, Charlie, and Susan, the talk stresses that culture is behavior over time, shaped by values, rituals, heroes, symbols, and practices. IBM’s design program grew rapidly, hiring over 750 designers through a rigorous process involving portfolio reviews, phone screens, and intensive in-person interviews led by a team including the speaker. New hires undergo a three-month onboarding to learn IBM design thinking and develop collaboration skills. IBM created flexible, people-centric studio spaces in Austin and elsewhere to promote productive teamwork beyond typical silos. The core IBM design practice revolves around IBM design thinking, emphasizing user outcomes, multidisciplinary teams, and a continuous loop of observe, reflect, and make. Influenced by conversations with David Kelley and Tim Brown, IBM adapted design thinking for scale, introducing tools like Hills, Playbacks, and Sponsor Users to maintain alignment and accessibility. The IBM design language balances unity and creative freedom across thousands of products, supported by embedded accessibility and bespoke design guides. The upcoming IBM design research initiative encourages all employees to participate in research roles. Above all, the speaker cautions that design efforts must drive real outcomes benefiting users. Throughout, the team embraces iterative learning and course-correcting as the design culture evolves.

Key Insights

  • •

    Culture is defined as behavior over time, shaped by how people choose to behave and incentivize behavior.

  • •

    IBM’s design hiring process is extremely selective, choosing less than 1% of applicants through multi-stage reviews.

  • •

    A three-month onboarding program is essential to help new hires integrate and embrace IBM design thinking.

  • •

    Design studios at IBM are built to be highly flexible, with furniture on wheels enabling constant reconfiguration.

  • •

    IBM design thinking centers around user outcomes, multidisciplinary teams, and a continuous loop of observe, reflect, and make.

  • •

    The Hills framework sets clear, outcome-focused goals to align teams and avoid internal conflict.

  • •

    Playbacks provide a safe space for critique where hierarchy is set aside to focus on doing right by users.

  • •

    Sponsor Users programs connect design teams directly to real clients for co-design and feedback.

  • •

    The IBM design language promotes system unity but allows teams creative freedom, fostering cohesive yet diverse products.

  • •

    Design research roles invite everyone in the organization to participate, expanding beyond traditional lab-bound models.

Notable Quotes

"Culture eats strategy for breakfast, but culture isn’t something you can just buy or transplant."

"Behavior over time is your culture; it’s how you choose to behave and incentivize others to behave."

"We review over 10,000 candidates and select less than 1% for hiring into the IBM design program."

"If you just throw new hires into cubeville, most of them would probably quit."

"We call everybody a designer on purpose to encourage branching out across disciplines."

"The studio is designed for whole teams to work together, not just the design team alone."

"Design thinking at IBM is not just for designers; it’s how we want all 380,000 people to think about problems."

"Playbacks are safe spaces where an intern can challenge a senior VP without hierarchy getting in the way."

"The IBM design language is about system unity instead of uniformity, so designers aren’t cookie cutters."

"None of this matters without outcomes; we design to make people’s days better, not just to design."

Ask the Rosenbot
Randolph Duke II
War Stories LIVE! Randy Duke II
2020 • Advancing Research 2020
Gold
Kim Lenox
Leading Distributed Global Teams
2019 • Enterprise Community
Cheryl Platz
Collaborative Creativity through Improv
2018 • DesignOps Summit 2018
Gold
JP Allen
Navigating the UX Tools Landscape
2021 • DesignOps Summit 2021
Gold
Rusha Sopariwala
Remote, Together: Craft and Collaboration Across Disciplines, Borders, Time Zones, and a Design Org of 170+
2022 • Design at Scale 2022
Gold
Jamie Beck Alexander
How can you find your role in climate?
2024 • Climate UX Interest Group
Crystal Yan
Building a Customer-Centric Culture
2020 • Advancing Research 2020
Gold
Nathan Curtis
Design Systems for Us: How Many One-Source(s)-of-Truth Are Enough?
2019 • DesignOps Community
Dan Hill
Strategic design, slowdown, and the infrastructures of everyday life
2022 • Enterprise Community
Bria Alexander
Reflect and Chart Forward
2021 • Civic Design 2021
Gold
Rob Mitzel
The Tale of Two Companies: Building a Successful UX Practice in a Century-Old Enterprise
2024 • Enterprise Experience 2020
Gold
Bianca Jefferson
From Sprints to Systems: Operationalizing Continuous Discovery Through DesignOps
2025 • DesignOps Summit 2025
Gold
Saara Kamppari-Miller
Key Metrics: Comparing Three Letter Acronym Metrics That Include the Word “Key”
2024 • DesignOps Community
Neil Barrie
Widening the Aperture: The Case for Taking a Broader Lens to the Dialogue between Products and Culture
2024 • Advancing Research 2024
Gold
Magdalena Zadara
Zero Hour: How to Get Far Quickly When Starting Your Digital Service Unit Late
2022 • Civic Design 2022
Gold
Megan Blocker
Positioning insight: Structuring teams, roles and careers for a changing research landscape
2025 • Advancing Research 2025
Gold

More Videos

Xenia Adjoubei

"The tapestry exhibition will be a three-dimensional map co-created with refugees and local school kids to reflect their stories."

Xenia Adjoubei Sean Bruce

Empowering Communities Through the Researcher in Residence Program

March 29, 2023

Tamara Kartoziia

"Our framework is our playbook, our single source of truth for every launch."

Tamara Kartoziia

Think global, adapt local: how service design accelerated B2B market entry by 6 months

November 20, 2025

Jay Bustamante

"It is not our job to know all the answers, but to make sure the right questions are asked."

Jay Bustamante

Navigating the Ethical Frontier: DesignOps Strategies for Responsible AI Innovation

October 2, 2023

Nicole Aleong

"We have a role to play in democratizing the future and amplifying more visions of what that future can hold."

Nicole Aleong

Future Orientations to Everyday Life: Futures Anthropology as a Methodology

March 26, 2024

Nick Lewis

"The Climate Dictionary was built in a couple hours over a weekend, focused on function over form."

Nick Lewis

Designing and building low-carbon websites independently

November 18, 2025

Vicky Teinaki

"UX practitioners already have the mindset and mentality needed to drive a product discussion forward and a handy toolkit of approaches and methods."

Vicky Teinaki Michele Marut Tim Parmee

Short Take #3: UX/Product Lessons from Your Industry Peers

December 6, 2022

Laura Weiss

"The ultimate goal in conflict is to engage with the tension while reducing the friction between humans."

Laura Weiss

Turn Down the Heat: 3 Ways to Handle Conflict in the Moment

November 20, 2024

Joerg Beringer

"You get a lot of different research outputs in a matter of minutes from your scope input."

Joerg Beringer Thomas Geis

Scaling User Research with AI: Continuous Discovery of User Needs in Minutes

June 10, 2025

Shelby Switzer

"Facilitation is part setting the stage and part performing on it."

Shelby Switzer

Making Space for Community Knowledge-sharing in a Distributed World

December 10, 2021