Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Fair and Effective Designer Evaluation
Gold
Wednesday, September 25, 2024 • DesignOps 2024
Share the love for this talk
Fair and Effective Designer Evaluation
Speakers: Ignacio Martinez
Link:

Summary

How do you evaluate designers fairly and effectively while providing a clear path toward career advancement? This is a question our organization has grappled with throughout our eight years as a company. Design can often be left up to gut reasoning by leadership and designers may not have a clear understanding of what their role means and how they may grow as designers. We’ve developed iterations of different tools and processes over the years to address these concerns and to evolve with our shifting needs as a growing company. All of which has led us to a robust tool that we’ve been using over the past two years which can serve as a model for how organizations can deploy qualitative career advancement. The session will cover our journey to this point and showcase the tools and processes we’ve deployed to make evaluation and career advancement systematic within a design organization along with surprising benefits and lessons we’ve learned along the way.

Key Insights

  • Grant Studio’s evaluation system uses a transparent, weighted career path covering craft, quality, client, and team categories to fairly assess designers.

  • Continuous anonymous feedback between team members after each project provides timely, goal-constrained input for growth.

  • Career managers mentor designers and advocate for their promotion and staffing based on synthesized feedback.

  • The career path tool is a customized Google Sheet to allow easy experimentation and full understanding of processes.

  • Craft and quality are weighted heavier for junior roles; client and team collaboration gain importance at leadership levels.

  • Non-linear and lateral career moves are harder to evaluate, with Grant Studio still refining assessments for such paths.

  • Leadership transitions require additional training beyond readiness indicated by the career path evaluations.

  • Client evaluations focus on studio-wide feedback rather than individual designers to respect client time and relationships.

  • The system fosters a sense of safety and clarity around career progression, aiding retention and alignment with company goals.

  • Challenges include varying quality of feedback and limited attention to role adjustments for accessibility or disabilities.

Notable Quotes

"Even before adding ambiguity, design roles like lead designer can mean very different things across places."

"Design is collaborative, making it hard to evaluate a single design output."

"We developed a career path that defines expectations to make evaluations fair and consistent across roles."

"Continuous feedback after each project happens anonymously and is goal-focused to improve relevance."

"The career path is a weighted system where roles emphasize different categories like craft or client."

"We chose a Google Sheet so we know what’s going on under the hood and can quickly make adjustments."

"The career path has helped us improve retention, staffing, and mentoring within the studio."

"People see either all their accomplishments or all their gaps—it’s not a race to fill the pages."

"Non-linear careers are tough to manage, and we’re still figuring out how to evaluate those paths."

"We haven’t considered adjustments for accessibility yet, but it’s an important future area."

Ask the Rosenbot
Denise Jacobs
Interactive Keynote: Social Change by Design
2024 • Enterprise Experience 2020
Gold
Hugh Dubberly
Problems with Problems: Reconsidering the Frame of Designing as Problem-Solving (Videoconference)
2019 • Enterprise Community
Matt LeMay
You Don’t “Get” Anyone to Do Anything
2022 • Design in Product 2022
Gold
Aurobinda Pradhan
Introduction to Collaborative DesignOps using Cubyts
2022 • DesignOps Summit 2022
Gold
Nicole Aleong
What UX research can learn from other research practices [Advancing Research Community Workshop Series] (Videoconference)
2023 • Advancing Research Community
B. Pagels-Minor
Breaking the Tension: The Power of Enabling Your Employees to Show Up Authentically
2022 • Design at Scale 2022
Gold
Dave Gray
Liminal Thinking: Sense-making for systems in large organizations
2015 • Enterprise UX 2015
Gold
Sarah Williams
A Framework for CX Transformation
2021 • Design at Scale 2021
Gold
Alla Weinberg
People Are Sick of Change: Psychological Safety is the Cure (Videoconference)
2023 • DesignOps Community
Marjorie Stainback
Transforming Strategic Research Capacity through Democratization
2019 • DesignOps Summit 2019
Gold
Fisayo Osilaja
[Demo] The AI edge: From researcher to strategist
2024 • Designing with AI 2024
Gold
Sam Proulx
Everything You Ever Wanted to Know About Screen Readers
2021 • Design at Scale 2021
Gold
Chris Geison
What's Next for Research? (Videoconference)
2021 • Advancing Research Community
Marc Rettig
Discussion
2015 • Enterprise UX 2015
Gold
Iulia Cornigeanu
QuantQual Book Club: Small Data (Videoconference)
2024 • QuantQual Interest Group (Rosenfeld Community)
Christian Crumlish
Afternoon Insights Panel
2022 • Design in Product 2022
Gold

More Videos

Jennifer Kanyamibwa

"Resiliency for me is not really a professional thing. It’s a lot more personal."

Jennifer Kanyamibwa

Creating the Blueprint: Growing and Building Design Teams

November 8, 2018

Brigette Metzler

"We took a broad definition of research repositories to lessen shame and embrace the complexity."

Brigette Metzler Dana Chrisfield

Research Repositories: A global project by the ResearchOps Community (Videoconference)

August 27, 2020

Carl Turner

"Taking meeting minutes and assigning action items with director names reduced arguing and helped move things forward."

Carl Turner

You Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project

March 28, 2023

John Mortimer

"We come in like water—hanging out, listening, figuring out where the blood flow is in the environment."

John Mortimer Milan Guenther Lucy Ellis Patrick Quattlebaum

Panel Discussion

December 3, 2024

Dante Guintu

"The hardest lesson: being comfortable when you’re uncomfortable and figuring out how to create the most impact."

Dante Guintu

How to Crush the Talent Crunch

September 8, 2022

Richard Buchanan

"Design is a service profession, a humble profession, less significant than the lives of the people we serve."

Richard Buchanan

Creativity and Principles in the Flourishing Enterprise

June 15, 2018

Dan Willis

"Every speaker before me had these pristine backgrounds. I’m a slob and feeling really self-conscious about it."

Dan Willis

Theme 3: Intro

January 8, 2024

Dan Ward

"Innovation is novelty with impact — three words to remember."

Dan Ward

Failure Friday #1 with Dan Ward

February 7, 2025

Chris Geison

"Generative workshops such as design sprints can devolve into political theater if we’re not careful."

Chris Geison

Theme Two Intro

March 28, 2023