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Demystifying Multimodal Design: The Design Practice You Didn't Know You're Doing (Videoconference)
Thursday, April 4, 2024 • Rosenfeld Community
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Demystifying Multimodal Design: The Design Practice You Didn't Know You're Doing (Videoconference)
Speakers: Cheryl Platz
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Summary

Did you know that you're probably designing multimodal experiences? Most designers today are working in a multimodal environment, but haven't been trained to make the most of the many capabilities the latest generations of devices provide. Your customers have a small universe of devices, and they now come with the ability to handle far more than traditional haptic input like keyboards and mice. Gestural input, from swipes to hand gestures in video calls to stylus input, is becoming more common. Audio input and output are becoming more important in a world where digital assistants are poised to make a second surge powered by large language model AI. Visual output has become much more nuanced, and sometimes spans multiple devices. How do you wrangle all of this, optimize for great experiences, and still keep the human at the center? By becoming more consciously aware of the different inputs and outputs we're working with - and the many ways these inputs and outputs include and exclude our customers - we can build more resilient, more inclusive, and more powerful next-generation experiences.

Key Insights

  • Multimodal design involves coordinating multiple input and output modalities like visual, auditory, haptic, kinetic, and ambient to enhance user experience.

  • Most current product designs already incorporate multimodality, often unintentionally, especially across mobile, voice, and touch interfaces.

  • Cross-device design is closely linked to multimodality because users switch devices based on comfort, context, or modality limitations.

  • Understanding customer context through Character, Relationship, Objective, and Where helps design more inclusive and relevant experiences.

  • Transitions between devices and modalities—both voluntary and involuntary—are critical moments that can make or break user experience.

  • Network interruptions and offline states require clear, proactive communication to avoid user frustration and confusion.

  • Activity modeling and interruption matrices enable smart notification strategies that respect user focus and reduce disruptive interruptions.

  • Adaptive experiences, exemplified by USPS’s voice and web package tracking, offer seamless switching between modalities without losing task continuity.

  • Stakeholder buy-in for multimodal design is best achieved by aligning benefits with their goals and through shared understanding workshops.

  • Physical remotes remain relevant due to inclusivity (not everyone has a smartphone), lower power consumption, user habit, and purpose-driven simplicity.

Notable Quotes

"You are probably doing multimodal design already, even if you don’t realize it."

"Humans are multimodal, so the future of design has to be multimodal."

"A mode in this context is a type of communication utilizing human senses like sight, sound, movement, and touch."

"Transitions—between devices, modalities, or network states—make or break cross-device multimodal experiences."

"The USPS package tracking voice and web experience is a great example of an adaptive multimodal experience."

"If you obstruct a user’s objective at any point, that’s when you lose them."

"We need to specify how different modalities work together and hand off to create coherent experiences."

"Designing with respect to stakeholder goals and running shared understanding workshops helps align multimodal design efforts."

"Physical remotes are still relevant because phones can be stressful, die, or simply aren’t always accessible."

"Multimodal design adds a layer of orchestration on top of modality-specific design—it doesn’t replace it."

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