Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

“I mean, I can lift a shovel”: Design Skills in Disaster Response
Gold
Thursday, June 9, 2022 • Design at Scale 2022
Share the love for this talk
“I mean, I can lift a shovel”: Design Skills in Disaster Response
Speakers: Emily Danielson
Link:

Summary

Too often we withhold design efforts for "the best of times" - to make improvements or optimize already good systems. In this talk, Emily Danielson highlights the importance of design skills in "the worst of times." Drawing on experiences following Hurricane Katrina, the Deepwater Horizon Oil Spill, COVID-19 and Hurricane Ida, Danielson will illustrate the impact of applying design skills to recovery work, such as: Optimizing data collection to better triage the needs of flooded homeowners (and the data systems being used by the FBI to take down a corrupt contractor) The importance of service design and cultural competence in food distribution Contextual research for a mobile application on a shrimp boat at 2am Those who attend can expect to leave with the confidence to act quickly in contributing their skills as designers following a disaster; the knowledge of how to advocate for design efforts in states of emergency; and an understanding of the value design can bring in times of chaos.

Key Insights

  • Disasters progress through phases: preparation, warning, impact, relief, recovery, and stabilization, each requiring different design interventions.

  • Design in disaster response includes service design, visual/graphic design, database/information management, and user research.

  • Improper service design can cause relief efforts to serve volunteers more than those directly impacted, as seen post-Katrina.

  • Data visualization and communication tools are often unusable in crises, requiring urgent redesign to improve clarity for affected users.

  • Rapid, frequent iteration is vital as conditions and needs change faster than in typical UX projects during disaster recovery.

  • User research must adapt—more in-person, phone, or observational methods rather than formal surveys due to crisis environments.

  • Interpersonal communication and minimizing user stress are often more critical than digital solutions in disaster recovery.

  • Building core teams with both local boots-on-the-ground members and remote stable members leverages emotional capacity and logistics.

  • Volunteering on the ground is a key way for designers to build relationships, assess needs, and identify real problems to solve.

  • Failure to account for user context, such as literacy, culture, and connectivity, leads to ineffective disaster design solutions, exemplified by the oil spill app.

Notable Quotes

"I really hope that the end of this talk you’ll come away understanding how our design skills can help to create Clarity in times of Chaos."

"Most of their services were being used by people who are not directly impacted by the storm but by volunteers and construction workers."

"After relief, you move into recovery when your basic needs are met but you’re not necessarily back to normal."

"We found the exact same thing: people just needed to get a person on the phone, not an app."

"Put on your own oxygen mask before putting on someone else’s."

"Rapid and frequent iteration is very important. Things change faster after a disaster than any other time."

"Data collection is going to be participant observation and chats with neighborhood leaders, not formal surveys."

"Minimizing a user’s stress might mean giving them a real person to call, not a fancy digital solution."

"Designers will not be recruited after disasters; it’s our responsibility to witness and understand where our skills can help."

"In times of crisis, the stories you hear can be really difficult, and you have to be extra patient and gentle with people."

Roberta Dombrowski
Making Research a Team Sport
2022 • Advancing Research 2022
Gold
Katie Johnson
Disrupting generative AI products with just-in-time consumer insights
2024 • Designing with AI 2024
Gold
Christopher Noessel
AI of the now: Designing for Agents
2024 • Rosenfeld Community
Jack Behar
How to Build Prototypes that Behave like an End-Product
2022 • Design in Product 2022
Gold
Catherine Blizzard
Using Integrated Insight to Drive Growth
2022 • Advancing Research 2022
Gold
DesignOps Community Sensing Session (Videoconference)
2021 • DesignOps Community
Ted Neward
Theme 4: Enterprise Organizational Journey
2019 • Enterprise Experience 2019
Gold
Janelle Estes
UX Research Trends (Videoconference)
2021 • Advancing Research Community
Discussion
2017 • Enterprise Experience 2017
Gold
Jacqui Frey
Scale is Social Work (Videoconference)
2020 • DesignOps Community
Maria Skaaden
Panel Discussion: Methodologies and Work Environments
2018 • DesignOps Summit 2018
Gold
Dave Malouf
Panel: Design Systems and Documentation
2017 • DesignOps Summit 2017
Gold
Leisa Reichelt
Opening Keynote: Operating in Context
2018 • DesignOps Summit 2018
Gold
Maria Taylor
Knowledge is Power: Managing the Lifeblood of the Design Org
2023 • DesignOps Summit 2023
Gold
Jennifer Fraser
What would Emmy Noether Do? Math, Models and Mulling in UX Research
2023 • Advancing Research 2023
Gold
Jemma Ahmed
Bringing together market and user research (Videoconference)
2019 • Advancing Research Community

More Videos

Daniela Magaña Flores

"Home 24’s site feels more appealing and inspiring because it’s well structured and not overwhelming."

Daniela Magaña Flores Ariane Rahn Jeff Ephraim Bander

Ahead of Competition: Learn What UX Benchmarking Can Do for Your Business Today

March 10, 2022

Savina Hawkins

"AI tools can do the entire process of qualitative analysis at the click of a button."

Savina Hawkins

Harnessing AI in UXR: Practical Strategies for Positive Impact

March 26, 2024

Alex Hurworth

"The consequences of inaction are not hypothetical; they are happening right now."

Alex Hurworth Bonnie John Fahd Arshad Antoine Marin

Designing a Contact Tracing App for Universal Access

October 23, 2020

Matt Duignan

"Don’t mistake motion for progress — you might just be learning the same things over and over again."

Matt Duignan

HITS, Microsoft's internal human insight system: From research library to living body of knowledge (Videoconference)

July 16, 2019

Craig Villamor

"Designers need to speak truth to power and engage their creative abilities to materially change how and what is produced - Diego Rodriguez."

Craig Villamor

Design Systems for Ethical Design (Videoconference)

January 26, 2023

Ovetta Sampson

"If you don't think that you can go to battle day in and day out, UX might not be for you because that's what it is."

Ovetta Sampson

Turning UX Passion into Real Product Influence

June 7, 2023

Rima Campbell

"To advance design maturity, you need a tight business partnership between product management and design ops leaders."

Rima Campbell Amrit S Bhachu

Increase Productivity and Drive Business Impact

September 24, 2024

Amy Gawronski Zuccaro

"Set up clear boundaries early on with your head of design on what lives in your world and what lives in theirs."

Amy Gawronski Zuccaro

Advice for DesignOps Employee #1

September 29, 2021

Victor Udoewa

"Knowledge emerges in the midst of relationship, not just from objectifying."

Victor Udoewa

Beyond Methods and Diversity: The Roots of Inclusion

March 26, 2024