Rosenverse

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

Leading through the long tail of trauma (Videoconference)
Thursday, January 1, 1970 • Advancing Research Community
Share the love for this talk
Leading through the long tail of trauma (Videoconference)
Speakers: Rachael Dietkus, LCSW , Uday Gajendar , Dr. Dawn Emerick and Dawn E. Shedrick, LCSW
Link:

Summary

The fatigue and trauma from events of the past few years has affected many of us – not just personally, but also professionally, and at the organizational level as well. For the most part, the corporate world has recognized the impact these past years have had on employees and teams. However, many organizations have only recently become aware of the longer-term effects and are struggling to support their people as they work through the long tail of trauma.

Key Insights

  • Including people with lived experience on research teams helps anticipate trauma triggers and improves method design.

  • Trauma varies deeply across cultures, requiring adaptable, non-neutral research approaches sensitive to cultural expression.

  • Trauma-informed care involves not just minimizing retraumatization but actively restoring safety, power, and self-worth.

  • Building strong community partnerships and rapport with service providers is crucial when working with vulnerable populations.

  • Researchers and designers must recognize their role in potentially perpetuating trauma through products and services.

  • Organizational change, especially in HR and leadership culture, is foundational for trauma-informed workplaces.

  • Vicarious trauma affects researchers as much as participants; debriefing and peer support are essential self-care strategies.

  • Trauma-informed design risks commodification and performative uses that can legitimize harmful oppressive systems.

  • Careful consent processes and offering participants control over interviews reduce emotional burden and retraumatization.

  • Trauma is universal and present in all human interactions, even in sectors not traditionally associated with trauma like tech or finance.

Notable Quotes

"Trauma is not so much an external event as it is the way that event embeds in individual bodies."

"You cannot heal your way out of death or oppression by reforming oppressive systems or making them more user-friendly."

"Being trauma-informed is a journey, not a destination; you’re always becoming trauma-informed."

"All processes are extracted. Even if there is an element of enrichment in it, you want to reduce trauma extraction."

"If you have any leadership in your organization, start with the way you organize, especially HR policies."

"Sometimes you’re getting data without consent when people don't feel safe to say no anymore."

"Professional spaces often suppress deep trauma behind a middle-class promise of protection that isn’t real."

"Assume everybody has the potential for trauma to show up in an interaction or engagement."

"We are responsible when people are in our care, even if we are not clinicians or psychologists."

"You cannot become trauma-informed; you are trauma-informed because it’s a continuous act of learning and care."

Sheryl Cababa
Expanding Your Design Lens with Systems Thinking (Videoconference)
2023 • Enterprise Community
Teresa Swingler
Look, Up in the Sky! UX/UI for Aerospace (Videoconference)
2022 • Enterprise Community
Nick Cochran
Growing in Enterprise Design through Making Connections (Videoconference)
2019 • Enterprise Community
Jemma Ahmed
Bringing together market and user research (Videoconference)
2019 • Advancing Research Community
Sharbani Dhar
Breathing Room for Delight
2024 • Enterprise Experience 2020
Gold
How to Identify and Increase your "Experience Quotient"
2018 • Enterprise Experience 2018
Gold
Farid Sabitov
Theme Four Intro
2022 • DesignOps Summit 2022
Gold
Reginé Gilbert
Asking the Right Questions: Life, Hope and Moving Forward During the Pandemic
2022 • Design at Scale 2022
Gold
Aditi Ruiz
A PM State of Mind: Empathy Mapping Your Product Manager, Pt. 1
2022 • Design in Product 2022
Gold
Zariah Cameron
Streamlining an Inclusive Design Practice
2023 • DesignOps Summit 2023
Gold
Maish Nichani
Sparking a Service Excellence Mindset at a Government Agency
2021 • Civic Design 2021
Gold
Sarah Brooks
Theme 3 Intro
2021 • Civic Design 2021
Gold
Dr. Jamika D. Burge
The Future of Research: Bridging the Gaps (Videoconference)
2021 • Advancing Research Community
Andrew Webster
Scaling Design Capability: How Involved Should You Be?
2021 • DesignOps Summit 2021
Gold
Helen Armstrong
Augment the Human. Interrogate the System.
2023 • Enterprise UX 2023
Gold
Savina Hawkins
Harnessing AI in UXR: Practical Strategies for Positive Impact
2024 • Advancing Research 2024
Gold

More Videos

Wyatt Hayman

"Survey question volume can range from one question to up to 40, but most participants answer around 20 questions."

Wyatt Hayman

Global Research Panels (Videoconference)

August 8, 2020

PJ Buddhari

"We have a Spectrum Guild that includes product designers and managers from every business unit to surface major changes and requests."

PJ Buddhari Nate Baldwin

Meet Spectrum, Adobe’s Design System

June 9, 2021

Sarah Gallimore

"If we center design on people and place before technology, we create more meaningful futures."

Sarah Gallimore

Inspire Progress with Artifacts from the Future

November 18, 2022

Peter Merholz

"We don’t get upset when users say one thing and do another, but we freak out when our leadership behaves that way."

Peter Merholz

The Trials and Tribulations of Directors of UX (Videoconference)

July 13, 2023

Dr. Jamika D. Burge

"Separating men and women in research for products like laundry detergent risks reinforcing stereotypes."

Dr. Jamika D. Burge Mansi Gupta

Advancing the Inclusion of Womxn in Research Practices (Videoconference)

September 15, 2022

Amy Marquez

"There’s been a convergence over the last years because everybody’s got a mobile device now and expects a certain kind of experience."

Amy Marquez

INVEST: Discussion

June 15, 2018

Dane DeSutter

"Gaming is about generating positivity in ways software like Azure can’t."

Dane DeSutter Natalie Gedeon Deborah Hendersen Cheryl Platz

Beyond the Console: The rise of the Gamer Experience and how gaming will impact UX Research across industries (Videoconference)

May 17, 2024

Zariah Cameron

"Jobs always ask for three references. I think I might start asking for three happy employees."

Zariah Cameron

ReDesigning Wellbeing for Equitable Care in the Workplace

September 23, 2024

Jessica Norris

"ADHD isn’t a deficit of attention, but trouble regulating it, which leads to hyperfocus on interesting tasks."

Jessica Norris

ADHD: A DesignOps Superpower

September 9, 2022