Customer-Centered Design Organizations
Summary
How do we shape design organizations to always be in service of the user? Peter Merholz talks about how everything changed when he focused on getting the organization operations correct instead of just getting the design right. Peter Merholz is the VP of Design at Snagajob and the co-author of "Org Design for Design Orgs."
Key Insights
-
•
Great user experiences require aligning design strategy, execution, and organizational structure, not just individual designer skills.
-
•
Centralized design teams offer community and consistency but often struggle with strategic influence and slow delivery.
-
•
Decentralized embedded designers gain ownership and speed but suffer loneliness, skill narrowing, and fractured experiences.
-
•
A hybrid centralized partnership model balances dedicated design skill teams with close collaboration across product teams.
-
•
Organizing product, design, and engineering teams around customer types and journeys creates more coherent, customer-focused solutions.
-
•
Strong team leadership is crucial: leaders must manage down (team empowerment), across (stakeholder relationships), and up (executive communication).
-
•
Design organizations benefit from diverse skill sets beyond interaction and visual design, including content strategy and research.
-
•
Clear, shared definitions of design quality and brand experience principles enable designers to be bold and focused.
-
•
Leaders must be willing to say no to overextension, preserving capacity to deliver high-quality design work.
-
•
Relying solely on process without attention to the content and quality of the work leads to mediocrity and frustration.
Notable Quotes
"Execution is in service of the user."
"It’s not enough to have great people; you need to create the space that brings out the best in them."
"Centralized design teams tend to be brought in after decisions are made, turning design into an us versus them relationship."
"Designers embedded in teams often feel lonely and their work leads to fractured user experiences."
"Organize your product managers, designers, and engineers around customers, not features or code repositories."
"Design is always going to be subjective, so you have to figure out what quality looks like in your organization."
"If you want your teams to be bold, you need explicit quality standards and the courage to say no."
"Team leadership means managing down to empower your team, managing across to build stakeholder relationships, and managing up with executives."
"Relying on process is not a proxy for quality, and divorcing process from content is a fatal enterprise mistake."
"When the design team is organized into coherent teams working across multiple squads, designers feel more supported and less isolated."
Or choose a question:
More Videos
"I found the problem solver in the UI developer and identified the project’s sponsor who really felt the pain."
Carl TurnerYou Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project
March 28, 2023
"Most employees take at least 90 days to onboard and another 90 days to become productive — that’s half a year before you see impact."
Karen PascoeDeveloping Experience Teams and Talent in the Enterprise
June 8, 2016
"Support software used to be really shitty and expensive, and Zendesk set out to fix that by making it beautifully simple."
Jilanna WilsonDistributed Design Operations Management
October 23, 2019
"Slack channels and weekly meetings encourage cross-contract collaboration, avoiding duplication and sharing learnings across teams."
Shawna Hein Kevin HoffmanCreate a Cohesive Civic Design Practice Across Agency, Vendors, and Contracts
November 17, 2022
"Working in healthcare means every tiny moment in a patient’s experience can either uphold or erode their dignity and sense of control."
Barb SpantonDoing Work That Matters: A Look Beyond The Idealistic Notion of 'Doing Meaningful Work'
June 10, 2022
"If a feature didn’t align with our core UX principles, it probably didn’t belong in our application."
Briana ThomasThe Quiet Force: Uncovering Hidden Leadership in High-Impact Design Teams
September 24, 2024
"Grandmas provide grounding, resilience, and long-term perspective often through rituals and storytelling."
Gina MendoliaTherapists, Coaches, and Grandmas: Techniques for Service Design in Complex Systems
December 3, 2024
"Future UX includes designing for user discovery in conversational and augmented interfaces, not just clicks."
Lija Hogan Milan Mijatovic Sam Proulx Louis RosenfeldThree Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
"With our new operating model, partners are more confident funding UX ops because of increased clarity and focus."
John Calhoun Rachel PosmanTwo Sides of the DesignOps Coin: Teams Ops and Product Ops
January 8, 2024