Rosenverse
Black Feminist Epistemology as a Critical Framework for Equitable Design

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Black Feminist Epistemology as a Critical Framework for Equitable Design

Gold
Thursday, March 11, 2021 • Advancing Research 2021
Share the love for this talk
Black Feminist Epistemology as a Critical Framework for Equitable Design
Speakers: Yolanda Rankin
Link:

Summary

Dr. Yalanda Rankin discusses leveraging Black feminist epistemology as a critical framework to address wicked problems through equitable design, specifically targeting the oppression of historically excluded groups such as Black women, LGBTQ+ individuals, and others. She outlines three key takeaways: recognizing how technology can perpetuate oppression, understanding researchers' power and privilege to create inclusive experiences, and committing to ongoing work that prevents harm to marginalized communities. Rankin illustrates these ideas via her research on Black women's gameplay experiences at a historically Black female college, where findings reveal the prevalence of casual, mobile game play as a form of episodic and social engagement free from overt discrimination. She emphasizes the importance of Black women not only as consumers but as producers of games, demonstrated by an eight-week co-design process creating a mobile Spanish vocabulary game featuring intersectional characters like Afro-Latina and African Spanish speakers. The project foregrounds self-definition through customizable avatars to combat stereotypical representations, fueled by principles from Patricia Hill Collins' Black feminist thought. Rankin also tackles challenges in qualitative data analysis and conversations about oppression's validity, making a case for Black feminist frameworks as tools of resilience and action rather than victimhood. Her closing remarks advocate centering Black women in design and research to foster technologies that genuinely serve diverse communities.

Key Insights

  • Technology, including AI like facial recognition, can unintentionally perpetuate racial profiling and oppression of historically excluded groups.

  • Researchers hold significant power to frame questions, select participants, and design studies that can either exclude or empower marginalized communities.

  • Providing multiple communication modes in presentations benefits everyone, exemplified by including visuals and oral information for visually or hearing-impaired audiences.

  • Black feminist epistemology centers Black women's lived experiences as valid knowledge and frames them as agents of change rather than victims.

  • Intersectionality reveals how overlapping identities like race, gender, class, nationality, and ability shape complex, unique experiences of oppression.

  • Black women are active but underrepresented members in gaming culture and game production, often invisible in research and industry leadership roles.

  • Black women’s gameplay habits tend to be casual and episodic, favoring mobile and puzzle games accessed during brief periods of downtime.

  • Empowering Black women as game producers rather than mere consumers disrupts existing industry power structures and fosters authentic representation.

  • Customizable avatars with diverse skin tones and features enable self-definition, combating harmful stereotypes and supporting varied identities within Black communities.

  • Black feminist epistemology guides qualitative data analysis by providing principles to interpret interactions, such as identifying 'other mothering' in AI usage.

Notable Quotes

"Technology can be used for harm, like facial recognition systems misidentifying people of color as criminals."

"Designing technology from the perspective of what matters to Black women is just as important as for any other social group."

"Games may seem like recreation, but they also serve as alternative pedagogical tools and cultural spaces."

"Black women playing mobile games use them as a welcome distraction during moments of boredom or physical immobility."

"Black women should not just consume games; they need to produce and greenlight games to control their narratives."

"Black feminist thought is not about victimization; it is a call to action and resistance against oppression."

"Self-definition in virtual representation is crucial so players can control how they are portrayed, avoiding stereotypes."

"Black women are diverse; no two Black women are alike, which presents opportunities to innovate inclusive technology."

"You have to give oppressed groups tools to fight discrimination, or you leave them in a place of victimization."

"Feeding the power of self-definition to other groups replicates existing power hierarchies and must be avoided."

Ask the Rosenbot
Briana Thomas
The Quiet Force: Uncovering Hidden Leadership in High-Impact Design Teams
2024 • DesignOps Summit 2024
Gold
Matteo Gratton
Can Data and Ethics Live Together?
2021 • DesignOps Summit 2021
Gold
Marc Fonteijn
First Insights from the 2025 Service Design Salary(+) Report
2024 • Advancing Service Design 2024
Gold
Anna Avrekh
Expert Panel: Leading in and with Research
2022 • Advancing Research 2022
Gold
Laura Weiss
There is No Playbook: Leader as Coach During Challenging Times
2024 • Rosenfeld Community
Emily Eagle
Can't Rewind: Radio and Retail
2019 • Enterprise Experience 2019
Gold
Bria Alexander
Opening Remarks
2023 • Advancing Research 2023
Gold
Andy Barraclough
From Costly Complexity to Efficient Insights: Why UX Teams Are Switching To Voxpopme
2024 • DesignOps Summit 2024
Gold
Steve Krug
Don’t Make Me Think 3.0: What Endures and What Evolves in UX
2026 • Advancing Research 2026
Gold
Louis Rosenfeld
Becoming a Civic Designer: Making the Move from Private to Public Sector
2022 • Civic Design 2022
Gold
Josh Clark
Sentient Design, AI, and the Radically Adaptive Experience (1st of 3 seminars)
2025 • Rosenfeld Community
Louis Rosenfeld
Opening Remarks
2023 • Advancing Research 2023
Gold
Amahra Spence
Designing for Liberation, Rehearsing Freedom
2022 • Civic Design 2022
Gold
Bethany Brown
Rewiring operations with service design and AI
2025 • Advancing Service Design 2025
Gold
Niko Laitinen
Adaptable Org Design for Resilient Times
2021 • Design at Scale 2021
Gold
Bria Alexander
Opening Remarks
2023 • Advancing Research 2023
Gold

More Videos

Lavy Kumar

"It doesn’t matter when work is done, so long as it’s done and its quality."

Lavy Kumar Kat Temple Shan Sebastian Tara Jensen Jenn Chou

Future of Work

June 9, 2021

Andreas Huebner

"Research and design together tell a continuous story that guides what problems we tackle and how we solve them."

Andreas Huebner Amy Takata Craig Brookes

What Is It Like To Be Part of The UX Team at Compass?

March 11, 2021

Ricardo Martins

"Conjoint analysis was used by Apple and Samsung to determine the financial value of specific product features."

Ricardo Martins

Unlocking the power of advanced quantitative methods

March 12, 2025

Monty Hammontree

"Our mission is to empower everybody to learn; not the few learning on behalf of the many."

Monty Hammontree

The Future of UX Research

December 3, 2020

Benjamin Real

"The designers started to send notes of thank you to the ex members of the design ops team for making their life easier."

Benjamin Real

Showing the Value of DesignOps by Not Having a DesignOps Team

October 21, 2020

Kate Towsey

"Adoption is crucial; build your community early by involving them in co-design and pilots."

Kate Towsey

Ask Me Anything (AMA) with Kate Towsey

April 2, 2025

Steve Portigal

"The core of it is really putting yourself in that other person’s shoes—it’s basic but essential empathy."

Steve Portigal Chris Chapo Kelly Goto Christian Rohrer

Discussion

May 13, 2015

Sam Proulx

"Accessible foundations are built by involving voices of people with disabilities from ideation to prototyping to launch."

Sam Proulx

Online Shopping: Designing an Accessible Experience

March 28, 2023

Sam Proulx

"Screen magnification is really about making the screen larger, changing color contrast, reducing motion, and panning around the magnified area."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

October 1, 2021