Empowering Gaming at Scale: How Xbox Builds Powerful, Automated, and Distributed Design Systems with Sketch
Summary
An essential part of creating a Design System is to make distribution and content flow sustainable. When the task is bringing the joy and community of gaming to everyone on the planet, the challenge gets massive! How can DesignOps and Automation become a facilitator for this challenge? Join Senior Software Engineer & Designer Luca Rager from Xbox as he takes us through their innovative take on design systems. Luca will illustrate how Sketch’s flexibility and modern DesignOps automation has allowed Xbox to package, theme and easily distribute component libraries. Furthermore, how their system bridges the gap between the Xbox Design System team and the wider product teams at Xbox.
Key Insights
-
•
Xbox Design System supports four themes including high contrast to ensure broad accessibility.
-
•
The component library needed to work across multiple platforms: TV, desktop, and mobile.
-
•
Theme customization is achieved by swapping foundational Sketch libraries rather than relying on overrides.
-
•
Every component and foundation (theme file) exists as its own Sketch file to support clarity and easy iteration.
-
•
Clyde, an internal automated tool, packages components into Sketch libraries and generates design tokens for engineers.
-
•
The design system team focused on creating easy-to-adopt kits for product designers to reduce complexity and improve uptake.
-
•
Multidisciplinary team members, including designers with engineering skills, help bridge gaps between disciplines.
-
•
Accessibility experts are embedded in the design process, enriching documentation and audits within the system.
-
•
Governance balances flexibility for product teams to propose and customize components with ensuring consistency from the core team.
-
•
Integration with Microsoft tools like Azure and Teams allows realtime notifications and seamless collaboration around design system updates.
Notable Quotes
"Gaming is for everyone anywhere, and Xbox has evolved way beyond the box under your TV."
"Our mission required us to build something fast, flexible, and scalable across many different product needs."
"A button is just a rectangle with some text, but our magic is in how we theme and customize it using foundations."
"Instead of overrides, we swap out entire theme files to customize components for different product teams."
"We realized the real problem was a people problem, not just tooling complexity."
"Sketch’s open file format allowed us to build custom tooling that shapes the design data to our needs."
"Clyde runs every time there’s a change, generating libraries and tokens to keep everyone up to date."
"Engineers love having individual components in files because it makes implementation much easier."
"Design system adoption exploded when we focused on the needs of everyone who builds, extends, or uses it."
"Accessibility and research are part of our org, not just consultants, which makes a huge difference in quality."
Or choose a question:
More Videos
"When projects are late or delayed it’s often due to organizational and cultural issues rather than conduct of the project team."
Carl TurnerYou Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project
March 28, 2023
"With selfie pay, you take a picture, blink to prove it’s you alive, and authenticate in-app seamlessly and securely."
Karen PascoeDeveloping Experience Teams and Talent in the Enterprise
June 8, 2016
"Nothing builds collaborative relationships better than being physically present, so we make annual off-sites a priority."
Jilanna WilsonDistributed Design Operations Management
October 23, 2019
"Throwing a potluck sounds easy until you realize you don’t have a group that magically reads each other’s minds, resulting in a random table of snack foods."
Shawna Hein Kevin HoffmanCreate a Cohesive Civic Design Practice Across Agency, Vendors, and Contracts
November 17, 2022
"The scoping of Canada’s COVID app protected people with new phones, but left vulnerable populations unserved."
Barb SpantonDoing Work That Matters: A Look Beyond The Idealistic Notion of 'Doing Meaningful Work'
June 10, 2022
"Silent leaders are people who prefer action over words and advocate in more intimate settings."
Briana ThomasThe Quiet Force: Uncovering Hidden Leadership in High-Impact Design Teams
September 24, 2024
"Grandmas provide grounding, resilience, and long-term perspective often through rituals and storytelling."
Gina MendoliaTherapists, Coaches, and Grandmas: Techniques for Service Design in Complex Systems
December 3, 2024
"If you press the exact same button today and tomorrow you get two different results, that’s non-deterministic UX."
Lija Hogan Milan Mijatovic Sam Proulx Louis RosenfeldThree Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
"If nobody owns the onboarding experience, it likely won’t get done or get the energy it deserves."
John Calhoun Rachel PosmanTwo Sides of the DesignOps Coin: Teams Ops and Product Ops
January 8, 2024