Summary
Developing a process that keeps designers connected to their work and their peers is especially challenging in distributed teams. See how we do it at MURAL, a design-first company, where we bring people together with collaborative intelligence to create a digital space that feels open and safe.
Key Insights
-
•
Mural’s design review process is a continuous series of five distinct touchpoints rather than a single event, ensuring frequent, varied feedback.
-
•
Design reviews emphasize work-in-progress sharing with minimal prep to encourage openness and timely feedback rather than polished deliverables.
-
•
Trust within the team and viewing feedback as a gift are foundational to a healthy, safe design review culture.
-
•
Asynchronous feedback via Loom videos and Mural templates allows distributed teams to collaborate effectively across time zones.
-
•
Peer design pairings with senior or principal designers foster cross-pollination and mentorship in a distributed environment.
-
•
Executive reviews are cross-functional, involve product, design, and engineering leadership, and focus on strategic feedback and approvals.
-
•
Creative design teams benefit from dedicated rituals like weekly office hours and bi-monthly creative syncs to build connection and avoid silos remotely.
-
•
Product design reviews are aligned with project milestones (0-30%, 30-60%, 60-90%) to provide relevant feedback at each stage.
-
•
Smaller or solo design teams should focus on integrating design early in sprint planning and seek allies to champion their process internally.
-
•
Collaboration spaces like Mural enable inclusive meetings by allowing all participants to contribute feedback visually, supporting both introverts and extroverts.
Notable Quotes
"Design review is simply the act or process of designers collaborating in an effort to increase quality and craft in the design team."
"Feedback is a gift and these reviews are where we break down silos and leverage broad skill sets across the team."
"Trust emerges through the intersection of sharing work, receiving feedback about the work, and trusting those around you to give that feedback."
"A great designer doesn’t have all the right answers, they have the right questions."
"We believe you don’t need to be in the same room to achieve something great; global diversity of thought makes our work better."
"Critique is a moment to connect to the room and build trust and feel the customer on the other end of the solution."
"If you’re at the beginning of the process it’s kind of more of a show and tell; further along it’s more of a review with critique."
"We build design reviews into our overall product process to account for them, so they don’t feel like time-consuming interruptions."
"We spend a lot of time educating partners like engineering about why design needs more than two weeks to create quality work."
"With larger groups, not everyone may speak but using Mural, everyone can contribute feedback visually and safely."
Dig deeper—ask the Rosenbot:
















More Videos

"Amazon performs better on mobile than on desktop according to our Net Promoter Score measurements."
Daniela Magaña Flores Ariane Rahn Jeff Ephraim BanderAhead of Competition: Learn What UX Benchmarking Can Do for Your Business Today
March 10, 2022

"Large language models learn spelling, grammar, how to engage in dialogue, how to write many languages, even code, and even how to argue, persuade, and deceive."
Savina HawkinsHarnessing AI in UXR: Practical Strategies for Positive Impact
March 26, 2024

"Restoration is not just about replanting trees; it’s about rebuilding entire ecosystems."
Alex Hurworth Bonnie John Fahd Arshad Antoine MarinDesigning a Contact Tracing App for Universal Access
October 23, 2020

"We’re indexing individual concepts or insights to help find connections instantly rather than relying on whole reports."
Matt DuignanHITS, Microsoft's internal human insight system: From research library to living body of knowledge (Videoconference)
July 16, 2019

"The only form of ethical persuasion that exists is when the goals of the persuader are aligned with the goals of the persuading - Tristan Harris."
Craig VillamorDesign Systems for Ethical Design (Videoconference)
January 26, 2023

"I stay motivated because my assignment is to have human-centered products in users’ hands changing their lives every day."
Ovetta SampsonTurning UX Passion into Real Product Influence
June 7, 2023

"Why do we struggle to have that impact that we should be having when we are actually having that impact?"
Rima Campbell Amrit S BhachuIncrease Productivity and Drive Business Impact
September 24, 2024

"Design ops teams are mostly a team of one, so many of you are probably in the same boat I was."
Amy Gawronski ZuccaroAdvice for DesignOps Employee #1
September 29, 2021

"Awareness does not necessarily lead to action; it often makes us feel stuck or powerless."
Victor UdoewaBeyond Methods and Diversity: The Roots of Inclusion
March 26, 2024