Rosenverse
Leading Distributed Global Teams

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

Leading Distributed Global Teams

Monday, May 20, 2019 • Enterprise Community
Share the love for this talk
Leading Distributed Global Teams
Speakers: Kim Lenox
Link:

Summary

In this talk, Kim Annex, leader of ZenDesk's product design organization, draws from over two decades of experience in distributed teams to explore the challenges and strategies of managing a global design team spanning eight countries and multiple time zones. Kim recounts early experiences with distributed work from the 1990s to today’s improved technological environment, highlighting how tools like video conferencing, Slack, and Google Docs enable better collaboration. She details ZenDesk's evolution from siloed product teams to an integrated Omni Channel approach, requiring greater cross-team collaboration and co-location. Kim stresses building trust through strong partnerships, aligning on shared values, and fostering open communication. She outlines tactical approaches such as asynchronous communication, setting clear responsibilities, limited routine global calls, and shared documentation to bridge distance. The talk also covers managing acquisitions, integrating new teams thoughtfully over time, and the importance of design specialists including design systems, research, and operations. Kim emphasizes the cultural diversity at ZenDesk and the role of off-sites and social time to build lasting bonds, while her leadership style prioritizes empowering creative technologists over just shipping products. The session concludes with insights on maintaining design quality through recurring critiques, co-located workshops, and adopting an experience-first mindset across products. Questions address remote work models, integration post-acquisitions, team structures, and how ZenDesk balances remote flexibility with a culture that values office presence.

Key Insights

  • ZenDesk’s product design spans eight countries with over 50 people, requiring complex coordination across 17-hour time zone differences.

  • The core of ZenDesk’s success lies in the Triad leadership model: product design, engineering, and business founders collaborating closely.

  • Acquisitions are managed with a hands-off first 100 days approach, focusing initially on IT and HR normalization before design integration.

  • Trust and strong partnerships underpin effective distributed team collaboration and are actively built through off-sites and social interactions like shared meals.

  • Asynchronous communication is critical; ZenDesk employs shared docs, Slack, and staggered meetings to accommodate global time zones.

  • Design systems at ZenDesk evolved into a product managed collaboratively by designers and engineers, crucial for cross-product consistency.

  • Cultural empathy is actively cultivated, recognizing that ZenDesk’s offices have highly diverse populations often not native to their office location country.

  • Leaders and team members share explicit communication about their work styles, hours, and availability to respect boundaries and maximize overlap.

  • Global design critiques and leadership reviews are scheduled by time zones with asynchronous commenting to maintain design quality.

  • ZenDesk fosters a shift from siloed product thinking to an experience-first mindset considering cohesive multi-product user journeys.

Notable Quotes

"Nothing can get done without fostering and building trust."

"Sharing meals is a really critical part of building trust which seems kind of strange but breaking bread together makes a difference."

"Design is really a team sport, and we are investing in specialists to help with design systems, operations, research, and content strategy."

"Instagram is so important for me to see what my team is doing outside of work; it builds stronger bonds."

"We have a Chief Creative Officer who leads design but also brand and workplace experience, giving design a seat at the executive table."

"Asynchronous communication means you’re not going to get an answer quickly, and you have to embrace that."

"We set expectations for who is owner and who is contributor in asynchronous work so decisions can move forward."

"The telephone game scenario happens with distributed teams all the time and when that happens, customers suffer."

"We try to limit routine global calls and break large meetings into three regional meetings so people don’t have to join at impossible hours."

"I don’t want people to do a 6 AM call — I can do a 10 PM call to brainstorm but not a design critique."

Ask the Rosenbot
Sarah Fathallah
A Typology of Participation in Participatory Research
2023 • Advancing Research 2023
Gold
Steve Sanderson
Discussion
2015 • Enterprise UX 2015
Gold
Andrew Webster
Scaling Design Capability: How Involved Should You Be?
2021 • DesignOps Summit 2021
Gold
Dan Willis
Theme 3: Intro
2024 • Enterprise Experience 2020
Gold
Victor Lombardi
Bridging Design and Climate Science
2024 • Climate UX Interest Group
Taylor Jennings
Research Debate Club
2026 • Advancing Research 2026
Gold
Llewyn Paine
[Demo] Deploying AI doppelgangers to de-identify user research recordings
2024 • Designing with AI 2024
Gold
Sarah Brooks
Fireside chat with Sarah Brooks and Jen Pahlka
2021 • Civic Design Community
Daniela Magaña Flores
Ahead of Competition: Learn What UX Benchmarking Can Do for Your Business Today
2022 • Advancing Research 2022
Gold
Discussion
2017 • Enterprise Experience 2017
Gold
Victor Udoewa
Radical Participatory Design: Decolonizing Participatory Design Processes
2021 • Civic Design 2021
Gold
Louis Rosenfeld
Coffee with Lou: Should You Write a (UX) Book?
2024 • Rosenfeld Community
Nora Tejeda
Scaling Design Capabilities at BBVA Through a Self-service Design Model
2021 • Design at Scale 2021
Gold
Dave Malouf
Closing Keynote: Amplify. Not Optimize.
2019 • DesignOps Summit 2019
Gold
Zariah Cameron
ReDesigning Wellbeing for Equitable Care in the Workplace
2024 • DesignOps Summit 2024
Gold
Magdalena Zadara
Zero Hour: How to Get Far Quickly When Starting Your Digital Service Unit Late
2022 • Civic Design 2022
Gold

More Videos

Lavy Kumar

"The future of work is about making the user the hero—humans and machines working together."

Lavy Kumar Kat Temple Shan Sebastian Tara Jensen Jenn Chou

Future of Work

June 9, 2021

Andreas Huebner

"We used virtual sketching where users could move components into spaces representing their actual workflows on the platform."

Andreas Huebner Amy Takata Craig Brookes

What Is It Like To Be Part of The UX Team at Compass?

March 11, 2021

Ricardo Martins

"Regular surveys showed teaching quality mattered 11%, but logistic regression revealed it actually represents 77% of the decision."

Ricardo Martins

Unlocking the power of advanced quantitative methods

March 12, 2025

Monty Hammontree

"Everybody involved in product making should have empathy for each other, not just for the customer."

Monty Hammontree

The Future of UX Research

December 3, 2020

Benjamin Real

"We didn’t explain the philosophy behind the design ops activities, so others didn’t understand why some activities couldn’t be done outside design."

Benjamin Real

Showing the Value of DesignOps by Not Having a DesignOps Team

October 21, 2020

Kate Towsey

"Research ops is like the most punk thing you can do in the experience design space."

Kate Towsey

Ask Me Anything (AMA) with Kate Towsey

April 2, 2025

Steve Portigal

"Building an internal research practice is critical for long-term value and integration of insights."

Steve Portigal Chris Chapo Kelly Goto Christian Rohrer

Discussion

May 13, 2015

Sam Proulx

"People with disabilities often won’t ask for help; they simply go to an accessible competitor instead."

Sam Proulx

Online Shopping: Designing an Accessible Experience

March 28, 2023

Sam Proulx

"Hover is very difficult for users who use switch systems or head mice because they can only click or not click and have trouble holding steady to hover."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

October 1, 2021