Rosenverse
Designing for the infrastructures of everyday life

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Designing for the infrastructures of everyday life

Gold
Tuesday, June 4, 2024 • Designing with AI 2024
Share the love for this talk
Designing for the infrastructures of everyday life
Speakers: Dan Hill
Link:

Summary

Asking after the dynamics of artificial intelligence's extraordinary recent rise recalls Hemingway's famous line about going bankrupt: "In two ways. Gradually, then suddenly." That combination underscores the emergence of many technologies, of course. It creeps up on us, and then is suddenly moving at speed, everywhere. This makes it hard for cities and places to work with the grain of tech, in order to produce equitable or sustainable outcomes. Although we rarely do it, tech asks us to step back and ask the deeper questions lurking behind all the noise. In this talk I'll describe how everyday technologies, digital and physical combined, define how we live together; how they tend to articulate what we stand for as a society, or how our cities work — and what's on the table now. Drawing together inspiring projects and cases ranging from Norway to Japan, and from new cities to reimagined regions, I'll suggest how we might align design practices in order to address our contemporary shared challenges, like climate breakdown, social cohesion, and sweeping demographic changes. As AI moves beyond shuffling playlists or improving grammar and starts coordinating mobility, energy, and water systems, or how housing is allocated or buildings are made, we must rapidly figure out how design, governance, and community best understand and take advantage of these new distributed, decentralised and collaborative technologies. In doing so, we might well challenge our preconceptions of technology, economy, and community themselves.

Key Insights

  • •

    Technology like cars has irreversibly shaped urban sprawl and city form, often with negative health and environmental outcomes.

  • •

    AI’s progress is gradual then sudden, necessitating proactive systemic design before widespread adoption.

  • •

    Design must consider multiple interconnected scales: individual, service, city, region, and global.

  • •

    Effective AI design requires balancing technical optimization with broader social, cultural, and environmental contexts.

  • •

    Soft eyes—the ability to zoom between detailed instances and larger systems—is a crucial skill for designers integrating AI.

  • •

    Current AI and digital platforms, like ride sharing, often worsen urban problems by incentivizing more cars, despite individual convenience.

  • •

    Systemic containment and participatory governance are vital to handle AI’s influence on critical infrastructures like mobility and energy.

  • •

    Design can amplify social fabric, as demonstrated by Oslo’s bike sharing scheme involving prisoner rehabilitation, linking social justice with infrastructure.

  • •

    Resource constraints for green technologies, like electrification and batteries, highlight the need for AI to optimize sustainable material use.

  • •

    Cultural imagination techniques, including speculative design and fiction, help anticipate AI’s broader societal impacts beyond technical solutions.

Notable Quotes

"Technology affects cities directly and profoundly, shaping how we live, work, and play."

"The car is probably one of the most negative technologies we’ve introduced at scale."

"When asked how he went bankrupt, he said in two ways: gradually and then suddenly — that’s how technology evolves."

"Design is not really about problem solving; it’s about cultural imagination."

"Can we build AI systems that foreground social fabric and enable civil conversations around shared resources?"

"Soft eyes means zooming between the instance and the system, between the tree and the forest."

"We need distributed, shared, and participatory technologies for common good outcomes."

"If we don’t design AI thoughtfully now, it will be too late when it suddenly hits us."

"Designing a chair means considering its next larger context: the room, the house, the environment."

"Culture, fiction, and art allow us to rehearse and imagine dangerous or extreme futures safely before they happen."

Ask the Rosenbot
Catherine Dubut
Bridging Physical and Digital Spaces: Approaches to Retail Service Design
2021 • Enterprise Community
Jacqui Frey
Panel Discussion: Integrating DesignOps
2018 • DesignOps Summit 2018
Gold
Samuel Martin
Co-Design vs Faux-Design: Navigating the Complexities of Sharing Power in Co-Design
2026 • Rosenfeld Community
Jennifer Bolduc
What's involved with getting people back to work?: A panel discussion
2021 • DesignOps Community
Alba Villamil
Stereotyped by Design: Pitfalls in Cross-Cultural User Research
2020 • Advancing Research 2020
Gold
Sam Proulx
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
2022 • DesignOps Summit 2022
Gold
Uday Gajendar
Day 2 Welcome
2024 • Designing with AI 2024
Gold
Sofia Quintero
The Product Philosophy Behind EnjoyHQ
2021 • Advancing Research 2021
Gold
Susan Weinschenk
Evaluating the Maturity of UX in Your Organization
2020 • Enterprise Community
Jason Mesut
Unmasking Design Leadership: Navigating leadership without neglecting ourselves
2025 • Rosenfeld Community
Rachael Greene
Building a Design Ops Practice that Really Works (Most of the Time)
2025 • DesignOps Community
Marieke McCloskey
User Science: Product Analytics & User Research
2021 • Advancing Research 2021
Gold
Cheryl Platz
Merging Improv with Design
2019 • Enterprise Community
Sarah Auslander
Insights Panel
2022 • Civic Design 2022
Gold
Julie Baher
Culture Change—My Journey
2015 • Enterprise UX 2015
Gold
Dan Willis
Enterprise Storytelling Sessions
2019 • Enterprise Experience 2019
Gold

More Videos

Lavy Kumar

"The future of work is about making the user the hero—humans and machines working together."

Lavy Kumar Kat Temple Shan Sebastian Tara Jensen Jenn Chou

Future of Work

June 9, 2021

Andreas Huebner

"Research and design together tell a continuous story that guides what problems we tackle and how we solve them."

Andreas Huebner Amy Takata Craig Brookes

What Is It Like To Be Part of The UX Team at Compass?

March 11, 2021

Ricardo Martins

"Customers can answer what the researcher wants to hear in surveys, making attitude only 28% predictive of real behavior."

Ricardo Martins

Unlocking the power of advanced quantitative methods

March 12, 2025

Monty Hammontree

"Closing the distance is about connecting not only with customers but also between cross-functional team members."

Monty Hammontree

The Future of UX Research

December 3, 2020

Benjamin Real

"We need to share the importance of design ops visibly so everyone understands their role in enabling design success."

Benjamin Real

Showing the Value of DesignOps by Not Having a DesignOps Team

October 21, 2020

Kate Towsey

"People don't learn when they're rushed, stressed, or don't trust the source of the knowledge."

Kate Towsey

Ask Me Anything (AMA) with Kate Towsey

April 2, 2025

Steve Portigal

"When you look at data without training, confirmation bias makes you just find what you already believe."

Steve Portigal Chris Chapo Kelly Goto Christian Rohrer

Discussion

May 13, 2015

Sam Proulx

"Consistency reduces cognitive load not just for screen reader users but for people with ADHD and other cognitive challenges."

Sam Proulx

Online Shopping: Designing an Accessible Experience

March 28, 2023

Sam Proulx

"For screen reader users, you often need to build entirely new prototypes using systems like Microsoft Word or Google Docs to convey semantic information."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

October 1, 2021