Log in or create a free Rosenverse account to watch this video.
Log in Create free account100s of community videos are available to free members. Conference talks are generally available to Gold members.
Summary
In this talk, Erin tells stories about the lessons she brought with her from brick-and-mortar retail into the world of e-commerce. She draws parallels between what we do building digital products and what shopkeepers of yesteryear have taught us (and likely forgot). She also shares some fun experiment examples that were inspired by serving customers face-to-face in a physical shop.
Key Insights
-
•
Physical retail concepts like window displays and signage translate to homepage and landing page design in digital products.
-
•
Experimentation is the default approach—treating every product change as a test is key to learning.
-
•
Opening product search results in new tabs reduces user anxiety about losing their place, dramatically improving engagement.
-
•
Visual cues like color choice in price strikeouts affect user perception; red conveys sale better than green in many cultures.
-
•
Providing universally accessible promotional deals (like coupons) avoids users feeling left out and reduces abandonment.
-
•
Fast-moving, low-cost items ('IKEA candles') strategically placed in stores can prime customers to buy more.
-
•
Accessibility improvements, like color contrast for colorblind users, are both ethical and profitable.
-
•
Localization teams adjust site elements (color, language, motivational content) based on cultural preferences.
-
•
Lazy decisions in retail, like making high-priced items inaccessible, decrease purchases; digital equivalent is poor accessibility.
-
•
Genuine personal recommendations integrated near products boost user trust and conversion.
Notable Quotes
"Experimentation is your default, your exception is not to experiment."
"We are the shopkeepers of today, just behind screens instead of physical counters."
"Google is the digital equivalent of the local shopping mall or the main street."
"One of the most profoundly impactful experiments was simply opening links in new tabs to keep users anchored."
"Color is highly subjective and culturally relevant; there are no fast rules for how to use it."
"Accessibility isn’t just the right thing to do, it’s also extremely good for business."
"What is your candle? What’s your low-price, fast-moving consumable good that can prime customers?"
"People really connect with other people, even through screens — genuine recommendations matter."
"You have to question everything and be willing to learn how things respond when changed."
"Lowering significance levels in experiments can be acceptable depending on traffic and risk tolerance."
Dig deeper—ask the Rosenbot:
















More Videos

"Human translation is preferred for accuracy, though Google Translate is used occasionally for urgent needs."
Wyatt HaymanGlobal Research Panels (Videoconference)
August 8, 2020

"Naming things is the hardest thing; it’s an ongoing process involving components, their parts, and properties."
PJ Buddhari Nate BaldwinMeet Spectrum, Adobe’s Design System
June 9, 2021

"Exploring Wi-Fi-free zones in Toronto highlights citizen-driven desires to unplug and maintain data privacy in public spaces."
Sarah GallimoreInspire Progress with Artifacts from the Future
November 18, 2022

"UXers are less satisfied than their peers because we have failed to set expectations about the real work of UX in organizations."
Peter MerholzThe Trials and Tribulations of Directors of UX (Videoconference)
July 13, 2023

"Time poverty is a huge problem for women, especially those from marginalized backgrounds, and researchers must ask how much time they can give."
Dr. Jamika D. Burge Mansi GuptaAdvancing the Inclusion of Womxn in Research Practices (Videoconference)
September 15, 2022

"Don’t advertise to kids. That’s a belief we stick to even when it’s uncomfortable."
Amy MarquezINVEST: Discussion
June 15, 2018

"If you remove death in a game like Dark Souls, the game breaks — death is part of the challenge and fun."
Dane DeSutter Natalie Gedeon Deborah Hendersen Cheryl PlatzBeyond the Console: The rise of the Gamer Experience and how gaming will impact UX Research across industries (Videoconference)
May 17, 2024

"If you are silent about your pain, they will kill you and say you enjoyed it."
Zariah CameronReDesigning Wellbeing for Equitable Care in the Workplace
September 23, 2024

"Regular positive feedback, not just negative, is essential because many with ADHD rely on extrinsic motivation."
Jessica NorrisADHD: A DesignOps Superpower
September 9, 2022