Rosenverse
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Understanding Screen Readers on Mobile: How And Why to Learn from Native Users

Gold
Monday, October 2, 2023 • DesignOps Summit 2023
Share the love for this talk
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
Speakers: Sam Proulx
Link:

Summary

As we shift into a mobile first world, are you struggling to conceptualize and design accessible mobile experiences? While screen readers are included on both IOS and Android, it can be difficult and overwhelming for designers to learn about them. This session will help you get started! Samuel Proulx, Fable’s accessibility evangelist and a life-long screen reader user, will guide you through the ins and outs of screen readers on mobile. This interactive live demo will show you what an excellent mobile experience can sound like, give you some ideas of things to keep in mind during design, and help you make the case for bringing the voices of assistive technology users into the training and testing at your organization.

Key Insights

  • •

    Both iOS and Android have strong accessibility features, but their screen readers differ: Android offers multiple options and high customizability, while iOS provides one consistent but configurable screen reader.

  • •

    Customization is critical in accessibility because users have unique needs and preferences; one size does not fit all.

  • •

    Using a screen reader effectively requires skill and muscle memory developed over years, making it difficult for novices to accurately test accessibility by themselves.

  • •

    Developers and designers testing screen readers on their own often misunderstand user experiences, sometimes seeing accessibility as harder than it actually is for experienced users.

  • •

    Testing with real users who rely on assistive tech provides rich, actionable insights that cannot be replaced by simulated testing or personas.

  • •

    Fable facilitates accessibility by providing training (Fable Upskill) and connecting teams with real users remotely (Fable Engage) for practical research and testing.

  • •

    VoiceOver on iOS relies heavily on gestures like swipe to navigate elements and double tap to activate, which can be customized extensively including speech rate and voice.

  • •

    Apple’s screen curtain is a privacy and battery-saving feature that blanks the screen while still providing audio feedback.

  • •

    Conducting virtual accessibility research is feasible and effective, especially supported by platforms like Fable that allow video, audio, and screen sharing with assistive tech users.

  • •

    Accessibility advocacy should focus on integrating real user feedback into all stages of a product lifecycle, not just technical compliance checks.

Notable Quotes

"With great customizability comes great complication."

"Accessibility isn’t one size fits all; it’s about customizability because people need to access information when, where, and how they need."

"Using assistive technology is a skill and muscle memory built over years."

"Designers and developers can turn on a screen reader to do a technical test, but they can’t understand the real user experience without actual users."

"The secret is that accessibility isn’t hard if everyone takes their small piece of the pie."

"VoiceOver gestures like swipe right move the focus through elements; double tap activates them."

"Screen curtain blanks the screen for privacy and battery life, so no one can look over my shoulder."

"Testing with real users humanizes the problems and reveals simple fixes like changing one label or color."

"At Fable, our platform lets you do generative and exploratory research with real assistive tech users remotely."

"Apple has thought hard about letting people unbox and set up their phone entirely without help, including turning on VoiceOver."

Ask the Rosenbot
John Mortimer
Panel Discussion
2024 • Advancing Service Design 2024
Gold
Corey Long
Hiring in DesignOps: A Critical Study on How to Hire and Get Hired
2024 • DesignOps Summit 2024
Gold
Katie Hansen
Experimental research: techniques for deep, psychology-driven insights
2025 • Advancing Research 2025
Gold
JJ Kercher
A Roadmap for Maturing Design in the Enterprise
2018 • Enterprise Experience 2018
Gold
Andy Polaine
What is the role of service design in product-led organizations?
2024 • Advancing Service Design 2024
Gold
Nick Cochran
Growing in Enterprise Design through Making Connections
2019 • Enterprise Community
Michaela Mora
Advanced Concept Testing Approaches To Guide Product Development and Business Decisions
2022 • Advancing Research 2022
Gold
Brian T. O’Neill
Does Designing and Researching Data Products Powered by ML/AI and Analytics Call for New UX Methods?
2022 • QuantQual Interest Group
Sha Hwang
The First Fifty Years of Civic Design
2022 • Civic Design 2022
Gold
Ryan Matthew
DesignOps without Boundaries: Building More with What You Have
2025 • DesignOps Summit 2025
Gold
Patrizia Bertini
The (r)evolution of designOps: It’s Time to Think (really) BIG
2025 • DesignOps Summit 2025
Gold
Maria Giudice
Remaking the Making Company: Moving from Product to Experience
2016 • Enterprise UX 2016
Gold
Adrian Howard
Sturgeon’s Biases
2024 • DesignOps Summit 2024
Gold
Lada Gorlenko
Theme 2 Intro
2022 • Design at Scale 2022
Gold
Nicole Wright
Democratizing Research at HoneyBook
2022 • Advancing Research 2022
Gold
Patrizia Bertini
DesignOps + KPIs = Measure your Impact!
2024 • DesignOps Summit 2020
Gold

More Videos

Erin Hauber

"Defining teams by shared value — what’s desirable, compliant, feasible, and viable — broke down silos effectively."

Erin Hauber

Design is Not the Frosting on the Scaled Agile Layer Cake

October 24, 2019

Megan Kierstead

"Thoughts cause feelings, and feelings motivate actions. Changing thoughts changes everything."

Megan Kierstead

You Are a Badass at UX: Overcoming Imposter Syndrome

March 10, 2021

Maggie Dieringer

"We maintain structured flexibility so we can move people where the work is regardless of politics or whatever else is going on."

Maggie Dieringer

Creating Consistency Through Constant Change

January 8, 2024

Meaghan Waters

"Change management is not just announcements—it starts with user research and goes through to release and beyond."

Meaghan Waters Fotina Koutropoulous

Lack of Product Thinking will Doom Your Legacy Modernization

June 9, 2021

Jemma Ahmed

"Market research can no longer afford to take six months with multiple waves; it has to be speedier and more agile now."

Jemma Ahmed

Bringing together market and user research

October 17, 2019

Maria Taylor

"Organizations often forget to assign gardener roles to communities, which causes tacit knowledge sharing efforts to fizzle out quickly."

Maria Taylor

Knowledge is Power: Managing the Lifeblood of the Design Org

October 3, 2023

Sam Proulx

"When blind users choose between Android and iPhone, they weigh trade-offs between stability and customizability."

Sam Proulx

Understanding Screen Readers on Mobile: How And Why to Learn from Native Users

June 6, 2023

Catherine Blizzard

"The proof came from delivering the output — stakeholders stopped questioning the process once they saw the quality research."

Catherine Blizzard

Using Integrated Insight to Drive Growth

March 10, 2022

Randolph Duke II

"We all walked away better for it."

Randolph Duke II

War Stories LIVE! Randy Duke II

March 30, 2020