Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:
" It's not about having the most data but the best and right data for ethical and meaningful insights. "
Three Years Out: Perspectives on the Near-Term Future of User Research (Videoconference)
March 15, 2024
" If it’s not sold at Amazon or Costco, it’s probably not in my house. "
Online Shopping: Designing an Accessible Experience
November 29, 2023
" Multiple payment providers is such a huge contributor to accessibility that people don’t usually think about. "
Online Shopping: Designing an Accessible Experience
October 3, 2023
" Both Google and Apple have excellent accessibility suites built into their smartphones. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023
" If autofill can tell what data to put in a field, so can a screen reader; proper labeling is key. "
Online Shopping: Designing an Accessible Experience
June 7, 2023
" When you falsely think that you have the same experience as a native user, you become afraid of accessibility. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
" Timed interactions stress out all users, and stressed users close tabs and go elsewhere. "
Online Shopping: Designing an Accessible Experience
March 28, 2023
" Privacy for those of us who are blind and visually impaired is a big deal and we might not always realize when someone’s looking over our shoulder. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023
" Blockchain apps raise unique accessibility challenges because they’re decentralized and subject to little regulation. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022
" Mobile live captions can caption any sounds around the user in real time, making it a powerful accessibility tool. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022
" Nothing about us without us — centering voices of people with disabilities is critical to inclusive design. "
Accessibility: An Opportunity to Innovate
November 16, 2022
" Apple solved the challenge of making touchscreens accessible with VoiceOver and rich APIs. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022
" Everyone already uses accessibility features, whether they realize it or not. "
Accessibility: An Opportunity to Innovate
September 8, 2022
" Mobile is the first major platform where accessibility features are built in and mature. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022
" Accessibility benefits all of us, not just people with disabilities. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022
" Every app built into my phone is perfect for accessibility, and many third-party apps like Spotify and LinkedIn do a great job too. "
Mobile Accessibility and You
June 9, 2022
" Accessibility is a journey, not something you do once every five years. "
Accessibility: An Opportunity to Innovate
June 8, 2022
" There isn’t a time I can remember where there wasn’t a computer talking to me. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022
" The confidence mobile users have knowing updates come from the app store or settings is a huge win, especially for older or less tech-savvy users. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022
" Accessibility requires flexible designs, not limited designs. "
Accessibility: An Opportunity to Innovate
March 9, 2022
" Visual states like an upvote button being pressed must be communicated with ARIA attributes or focus changes. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021
" Inclusive design is the most robust way to build great products that work for everyone. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021
" Voice control software can't hover, so hover states need to be clearly indicated in your prototypes. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021
" Screen magnification users see everything bigger but have less available screen real estate, so they pan around a lot more. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021
" You don’t listen to every element on the page; you skim the top and drill down exactly where you want. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021
" Every piece of assistive technology is highly customized to meet the needs of each individual person. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021
" I don’t know anyone who uses the default out-of-the-box configuration without customizing it extensively. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021
" The primary customization for screen reader users is speed — expert users can listen to synthetic voices at over 300 words per minute and fully understand. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021