Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:

" Teams are shrinking and budgets cut, so AI is no longer a toy but a necessary augmentation tool. "
Three Years Out: Perspectives on the Near-Term Future of User Research (Videoconference)
March 15, 2024

" Accepting multiple payment providers is an accessibility win that benefits every customer. "
Online Shopping: Designing an Accessible Experience
November 29, 2023

" Multiple payment providers is such a huge contributor to accessibility that people don’t usually think about. "
Online Shopping: Designing an Accessible Experience
October 3, 2023

" Using assistive technology is a skill, not something you can just pick up and be effective with. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023

" Frequency and memorability in staff training is critical for accessible in-person service. "
Online Shopping: Designing an Accessible Experience
June 7, 2023

" Screen readers aren’t one-size-fits-all; nobody uses the screen reader with the out-of-the-box settings. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023

" Customizability allows users to tailor experiences because no two disabilities are the same. "
Online Shopping: Designing an Accessible Experience
March 28, 2023

" The screen reader is going to be the all-important all-consuming driver of why and how that decision gets made. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023

" Accessibility isn’t just a third-party add-on; it’s now a first-party responsibility for developers and designers alike. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022

" If you focus on desktop accessibility, you’re leaving out some of your most important users who may have mobile-only access. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022

" Accessibility is a process, not a project, and needs to be integrated into every sprint cycle. "
Accessibility: An Opportunity to Innovate
November 16, 2022

" Accessibility is no longer an unusual hack but a responsibility of all of us creating products. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022

" One in five people experience disability right now. "
Accessibility: An Opportunity to Innovate
September 8, 2022

" On desktop, you have different screen readers and browsers that behave differently; on mobile, there’s one consistent screen reader kept up to date by the OS. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022

" There are no secrets to success. It is the result of preparation, hard work, and learning from failure. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022

" Mobile phones have a lot of built-in accessibility features that are ready to go without needing to install or configure anything extra. "
Mobile Accessibility and You
June 9, 2022

" Every feature that started out for people with disabilities has in some way become mainstream. "
Accessibility: An Opportunity to Innovate
June 8, 2022

" The Apple 3GS and the accessibility technology built into it was a massive shift for people with disabilities. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022

" For cognitive disabilities, features like Focus mode that limit notifications are a significant accessibility win. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022

" I have never found a product where I’ve just had to throw up my hands and say, nope, can’t make this one accessible. "
Accessibility: An Opportunity to Innovate
March 9, 2022

" It can be very useful to put key status information, like new messages, into the page title so screen readers can alert users automatically. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021

" Breaking tasks into little chunks avoids the confusion of talking while the screen reader is talking. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021

" Screen reader users can’t interpret visual prototypes because prototypes lack the semantic information screen readers rely on. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021

" Control labels need to be consistent because people using voice dictation rely on those labels to interact with controls. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021

" You don’t listen to every element on the page; you skim the top and drill down exactly where you want. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021

" If I’m talking over my screen reader, the researcher has no idea what either of us is saying. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021

" Changing a button visually without updating the semantic state causes screen readers to miss important feedback. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021

" The primary customization for screen reader users is speed — expert users can listen to synthetic voices at over 300 words per minute and fully understand. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021