Summary
This session will detail how we are capturing metrics on product development and resource allocation. We will discuss how we are capturing people’s time on task to get us to a standard set of recipes that we can use when planning and budgeting for new products. We will discuss how we captured and identified tasks that could be handled by a 3rd party offshore vendor to free up our in-house designer who needs to be focused on strategic and innovative work.
Key Insights
-
•
Early budget tracking relied on fragmented Excel files per chapter and vendor, causing data duplication and delays.
-
•
Design budgets often fluctuate due to evolving project scopes, like adding videos or accessibility adjustments.
-
•
Smart sheet templates link asset logs with invoice sheets using coded complexity metrics to automate budget calculations.
-
•
A combined invoice report provides design managers a real-time, consolidated budget view across multiple grades and vendors.
-
•
Resource planning improves when task-level allocations are tracked rather than whole projects, revealing workload peaks and valleys.
-
•
Designers’ workload varies widely during project phases, with some weeks showing 100%+ allocation and others near zero.
-
•
Setting an 80% target allocation accounts for meetings, training, and breaks and helps avoid burnout.
-
•
Toggle time tracking captured over 48,000 hours from 80 designers, enabling analysis of time spent per task and across grades.
-
•
Transparency about time tracking helps reduce designers’ resistance and convinces them of benefits like workload management.
-
•
Cross-team collaboration and shared templates with vendors standardize processes and dramatically improve invoicing efficiency.
Notable Quotes
"We didn't actually overspend our budget; the allocations simply fell short of our expenditure."
"Saying on budget is every project school, and when it comes to design, it can be the hardest."
"Sometimes people just needed to have the pain to understand the importance of doing something."
"If the project is 50% of the way through and we've used 50% of the budget, videos might be out of scope."
"Designers sometimes forget to stop the timer and it runs all night, which throws off the data."
"Energy management is so important, and tracking time shows designers where they spend their effort."
"Using smart sheet magic with formulas allowed us to connect data in ways we weren't able to before."
"Resource planning by tasks, not just projects, helps identify peaks where designers might be working overtime."
"We started with a piloted two-month time study before officially tracking time for a year."
"The goal was to capture what tasks designers spend their time on and how much time per task."
Dig deeper—ask the Rosenbot:















More Videos

"We reward people financially rather than rely on sharebacks, as engagement remained consistent without sharebacks."
Wyatt HaymanGlobal Research Panels (Videoconference)
August 8, 2020

"We have a Spectrum Guild that includes product designers and managers from every business unit to surface major changes and requests."
PJ Buddhari Nate BaldwinMeet Spectrum, Adobe’s Design System
June 9, 2021

"When we stick to just verbal descriptions, a lot of nuance about future experiences gets lost."
Sarah GallimoreInspire Progress with Artifacts from the Future
November 18, 2022

"We don’t get upset when users say one thing and do another, but we freak out when our leadership behaves that way."
Peter MerholzThe Trials and Tribulations of Directors of UX (Videoconference)
July 13, 2023

"We need to be radically honest about who was in the research rather than blindly trusting generalized findings."
Dr. Jamika D. Burge Mansi GuptaAdvancing the Inclusion of Womxn in Research Practices (Videoconference)
September 15, 2022

"The person in the company most concerned about ethical stuff can often be the lawyer."
Amy MarquezINVEST: Discussion
June 15, 2018

"Many Xbox games are fully playable by blind players — sound cues replace visuals so they can navigate without sight."
Dane DeSutter Natalie Gedeon Deborah Hendersen Cheryl PlatzBeyond the Console: The rise of the Gamer Experience and how gaming will impact UX Research across industries (Videoconference)
May 17, 2024

"Burnout really exists because we made rest a reward rather than a right."
Zariah CameronReDesigning Wellbeing for Equitable Care in the Workplace
September 23, 2024

"Ask what helps you work better—this simple question is one of the most important things for colleagues and managers."
Jessica NorrisADHD: A DesignOps Superpower
September 9, 2022