Rosenverse
An Organizational Story: Salesforce Lightning Design System

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

An Organizational Story: Salesforce Lightning Design System

Gold
Thursday, June 9, 2016 • Enterprise UX 2016
Share the love for this talk
An Organizational Story: Salesforce Lightning Design System
Speakers: Nalini P. Kotamraju
Link:

Summary

The speaker, drawing on sociological research and internal interviews at Salesforce with UX designers, engineers, and executives, explores how the Salesforce Lightning Design System (SLDS) was conceived and successfully adopted. Unlike a typical executive-driven rollout, SLDS began as a scrappy, grassroots initiative by designers tackling concrete problems such as the disconnect between design and implementation, and the complexity of CSS for engineers. Salesforce’s history as a cloud-based CRM expanding into diverse customer success tools contextualizes this effort. The team learned from challenges faced by customers and partners who reverse-engineered Salesforce’s UI to maintain brand consistency. Trust among team members was crucial, fostered through clear design principles (clarity, efficiency, consistency, beauty) and transparent collaboration methods, including an internal “giving a blank” scale to evaluate passion on issues. The team prioritized building live components to demonstrate value instead of just documentation. Sharing via presentations, internal tools, and Salesforce’s Trailhead platform extended adoption beyond the core team, even as rapid scaling created new documentation challenges. Importantly, the design system elevated UX’s organizational role, securing a consistent presence in company decisions. The speaker highlights ongoing experimentation, including using the design system flexibility for user research. They close noting that despite the system’s maturity, no one has fully figured out design systems yet, underscoring an exciting phase for this evolving practice.

Key Insights

  • The Salesforce Lightning Design System succeeded primarily due to addressing real problems for people, not just technological innovation.

  • SLDS originated as a scrappy grassroots initiative rather than a top-down executive mandate.

  • A core internal challenge was bridging the gap between what designers envisioned and what engineers implemented, especially with CSS complexities.

  • Trust within the design system team, supported by explicit communication methods like the ‘giving a blank’ scale, was fundamental for productive collaboration.

  • Salesforce’s design principles (clarity, efficiency, consistency, beauty) served as a unifying language across teams and stakeholders.

  • Building live components early and fast helped the design system team demonstrate value and gain buy-in rather than relying on documentation alone.

  • Sharing extensively using internal communications, office hours, and the Trailhead learning platform accelerated adoption inside and outside Salesforce.

  • The design system helped unify disparate codebases and acquired companies, preserving brand consistency at scale.

  • The existence of the design system strengthened the organizational role of UX, ensuring UX teams have a seat at the decision-making table.

  • Ongoing challenges include managing rapid adoption scale and integrating user research creatively using the design system’s flexibility.

Notable Quotes

"I’m exceptionally qualified to talk about design systems because I’ve never used one until recently."

"The success of SLDS is not about the technology itself but about people and relationships."

"The design system started as a scrappy corner initiative of designers doing the right thing."

"Engineers don’t want to mess with CSS; they want to write business logic."

"One of the biggest problems was the gap between what designers designed and what got built."

"Trust was cultivated with design principles like clarity, efficiency, consistency, and beauty serving as a North Star."

"We built living components as conversation starters, showing instead of telling."

"Sharing is hustle — holding brown bags, office hours, town halls, and surveys to get feedback."

"Making the design system open source put Salesforce and the UX team on the map."

"UX now has a seat at the table — maybe not next to the CEO, but definitely in the room — thanks in large part to the design system."

Ask the Rosenbot
Ana Ferreira
Designing Distributed: Leading Doist’s Fully Remote Design Team in Six Countries
2024 • DesignOps Summit 2020
Gold
John Donmoyer
Shipping your code generation experiments to production
2025 • Designing with AI 2025
Gold
James Lang
If you can design an app, you can design a community
2025 • Rosenfeld Community
Jon Fukuda
Design Planning and Management Support
2023 • DesignOps Summit 2023
Gold
Jackie Velasquez-Ross
Talent Acquisition and Our Responsibility
2020 • DesignOps Community
Russ Unger
Getting Out from Under Everyone: How to Escape the Paralysis of Getting Started
2016 • Enterprise UX 2016
Gold
Uday Gajendar
Day 1 Welcome
2024 • Designing with AI 2024
Gold
Ryan Rumsey
Business Influence Without Losing Your Soul
2021 • Enterprise Community
Chui Chui Tan
Global insights: Embracing international and intercultural research for innovation
2025 • Advancing Research 2025
Gold
Prayag Narula
HCI 2.0: Humanity Deserves the Attention that UX Research has to Offer
2023 • Advancing Research 2023
Gold
Bria Alexander
Day 2 Welcome
2024 • DesignOps Summit 2024
Gold
Josh Clark
Sentient Design: New Postures for AI-Mediated Experiences (2nd of 3 seminars)
2025 • Rosenfeld Community
Yalenka Mariën
Designing for Digital Inclusion in the Belgian Government
2021 • Civic Design 2021
Gold
Jorge Arango
[Demo] How to re-categorize content at scale using LLMs
2024 • Designing with AI 2024
Gold
Bria Alexander
Theme Two Intro
2022 • DesignOps Summit 2022
Gold
Candace Myers
Standardizing Design at Scale
2022 • DesignOps Summit 2022
Gold

More Videos

Lavy Kumar

"Employees can take as much or as little time off as they want, so long as their job gets done."

Lavy Kumar Kat Temple Shan Sebastian Tara Jensen Jenn Chou

Future of Work

June 9, 2021

Andreas Huebner

"Leadership buy-in now means we get to focus on bigger, generative research questions instead of just tactical usability studies."

Andreas Huebner Amy Takata Craig Brookes

What Is It Like To Be Part of The UX Team at Compass?

March 11, 2021

Ricardo Martins

"Conjoint analysis reveals how consumers make choices by examining trade-offs they are willing to make."

Ricardo Martins

Unlocking the power of advanced quantitative methods

March 12, 2025

Monty Hammontree

"People will work harder for people than they will for a number."

Monty Hammontree

The Future of UX Research

December 3, 2020

Benjamin Real

"We didn’t explain the philosophy behind the design ops activities, so others didn’t understand why some activities couldn’t be done outside design."

Benjamin Real

Showing the Value of DesignOps by Not Having a DesignOps Team

October 21, 2020

Kate Towsey

"Research ops is like the most punk thing you can do in the experience design space."

Kate Towsey

Ask Me Anything (AMA) with Kate Towsey

April 2, 2025

Steve Portigal

"The core of it is really putting yourself in that other person’s shoes—it’s basic but essential empathy."

Steve Portigal Chris Chapo Kelly Goto Christian Rohrer

Discussion

May 13, 2015

Sam Proulx

"If it didn’t come from Amazon or Costco, I probably don’t own it because I know the experience will be consistent."

Sam Proulx

Online Shopping: Designing an Accessible Experience

March 28, 2023

Sam Proulx

"For screen reader users, you often need to build entirely new prototypes using systems like Microsoft Word or Google Docs to convey semantic information."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

October 1, 2021