Summary
As more organizations embrace research we move on to the second generation question – how do we scale this user centered behavior to support demand? There are fairly systemic issues that can undermine our best intentions. At best, it can render our research wasteful and inefficient, and at worst it can introduce significant risks in the decision making that our teams make. This talk considers five of the most likely challenges you’ll rub up against – speed, silos, teams, numbers and failure to mature. We’ll then discuss what causes these and what you can do to mitigate risks for your organization.
Key Insights
-
•
Democratizing research requires differentiating between building empathy and gathering evidence, as these need different methods and skills.
-
•
Speed pressures often lead teams to cut corners on participant recruitment and analysis, compromising research quality.
-
•
Siloed or overly narrow research focus raises the risk of false positives and missing critical user context.
-
•
Weaponizing research data in team conflicts can reduce designers' ability to argue design thoughtfully, shifting debate to data as a battleground.
-
•
Focusing research on end-to-end user journeys helps maintain big-picture priorities and delivers more reliable, realistic insights.
-
•
Quantitative data is highly valued by organizations, but good surveys require expertise and are best combined with qualitative methods.
-
•
One usability test is better than none for beginners, but research maturity means growing beyond minimal effort based on risk.
-
•
Risk management framing helps teams decide the appropriate level of research effort, balancing speed, cost, and uncertainty.
-
•
Collaborative quality conversations between product managers, designers, and engineers improve trust and research decisions.
-
•
Existing teams already hold many tools to improve scaled research; activating them with planning, ease, and education is crucial.
Notable Quotes
"Democratizing research is much more than just telling everybody that they should go and talk to our customers."
"Getting closer to customers is about building empathy for different contexts, not just our own experience."
"Teams pleasing stakeholders often take the most expedient and effortless path forward, risking research quality."
"We used to have a rule of thumb that analysis should take twice as long as fieldwork to counter cognitive biases."
"People can make up an opinion about anything if asked – we often get users commenting on things that don't actually matter."
"Too tightly focused usability testing tends to give more positive results than when tested in realistic, end-to-end contexts."
"Designers are not trusted unless they bring data to the table, leading to a combative relationship with product managers."
"Research one user is 100% better than testing none, but that’s advice for getting started, not an end-state."
"Our main job in research is to reduce the risk of investing in the wrong place or in the wrong way."
"The ultimate decision about research investments usually comes down to the product manager."
Or choose a question:
More Videos
"Telling your team’s story explains the culture of your team and how someone could fit into it."
Jennifer KanyamibwaCreating the Blueprint: Growing and Building Design Teams
November 8, 2018
"We want to create clarity because lack of clarity is why we struggle with research repositories."
Brigette Metzler Dana ChrisfieldResearch Repositories: A global project by the ResearchOps Community (Videoconference)
August 27, 2020
"Project delays are frequently due to organizational and cultural issues rather than actions of the project team."
Carl TurnerYou Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project
March 28, 2023
"Leadership is unlocking potential in people and processes and taking responsibility for doing that."
John Mortimer Milan Guenther Lucy Ellis Patrick QuattlebaumPanel Discussion
December 3, 2024
"We don’t have all the answers; we’re in the thick of it all and actively learning just like you."
Dante GuintuHow to Crush the Talent Crunch
September 8, 2022
"In fourth order design, the designer steps back and becomes the facilitator of discussions by others."
Richard BuchananCreativity and Principles in the Flourishing Enterprise
June 15, 2018
"Melinda Belcher has had great success first as an outside consultant and then as an inside enterprise manager."
Dan WillisTheme 3: Intro
January 8, 2024
"We don’t celebrate failure; we celebrate the attempt and risk-taking."
Dan WardFailure Friday #1 with Dan Ward
February 7, 2025
"What got us here won’t get us where we want to go."
Chris GeisonTheme Two Intro
March 28, 2023