Discussion
Summary
In this session, Adam explains that at his company, all 1,500 designers are unified under the 'designer' umbrella instead of strict UX or front-end distinctions, spanning roles from product design to branding and client services. The panelists, including Ian, emphasize hiring designers who can clearly articulate their process, problem statements, and outcomes rather than jumping straight to solutions. They share best interview questions focusing on process, user understanding, and business impact. The conversation moves to managing globally distributed teams, with one panelist highlighting creative asynchronous collaboration using prototypes and commenting tools across time zones. Adam stresses the importance of 'triangulation' to read between communication lines and understand cultural differences, especially with more reserved team members. Ian discusses the fluidity and challenges of design titles, calling title debates distracting and arguing that behavior, delivery, and communication matter more than taxonomy. On career coaching, panelists advise honest, personal feedback combined with actionable next steps, particularly essential for junior designers. Finally, Karen urges design leaders to invest deeply in team management skills to handle complexity and deliver impact.
Key Insights
-
•
Adam’s company unifies all types of designers under a single 'designer' title rather than separating UX, visual, or industrial designers.
-
•
Effective interview questions focus on designers’ problem framing, user understanding, process choices, and measurable outcomes rather than just final solutions.
-
•
Managing remote, globally distributed design teams requires creative asynchronous collaboration tools and overlapping working hours to maintain team cohesion.
-
•
Cultural differences can make honest communication challenging; managers rely on triangulation of information to get a true sense of team morale.
-
•
Strong regional players with negotiation and influence skills are crucial in global distributed teams to balance local and global priorities.
-
•
Title granularity in design teams often distracts from actual work; what matters most is behavior, communication, and delivery rather than taxonomy.
-
•
A well-articulated story behind design work helps align distributed teams and promotes message consistency across a global organization.
-
•
One-on-one conversations yield far more honest, useful feedback than written 360 reviews or impersonal surveys.
-
•
Designers crave actionable development advice that pairs critique with specific next steps to improve their skills.
-
•
Good design management requires investing heavily in leadership skills to navigate the increasing complexity in business and teams.
Notable Quotes
"We don’t call them UX designers or front-end designers or visual designers. They’re all just designers."
"Can you show me your thought process? That’s really critical as the ability to articulate themselves."
"A really good designer tells me about the user, the problem, business and tech constraints before jumping to solution."
"In remote teams, we get prototypes up in front of folks in a short time window for collaborative comments."
"Triangulation is your friend when managing people from different cultures and reserved personalities."
"If you’re spending more time talking about titles, you’re not actually doing the design work."
"Just follow your heart and what makes you happy rather than the traditional career ceilings."
"The only thing that makes a title change is how you behave and deliver in the room."
"One-on-one conversations capture body language and tone you just don’t get in written reviews."
"Don’t be cool, be good. Work hard at leading and managing your teams."
Or choose a question:
More Videos
"Design thinking can feel like a magical black box or utterly overwhelming; it has to be made immediately usable and valuable."
Erin HauberDesign is Not the Frosting on the Scaled Agile Layer Cake
October 24, 2019
"The more senior you become, the more focus shifts from methodology to interpersonal qualities like empathy and bravery."
Megan KiersteadYou Are a Badass at UX: Overcoming Imposter Syndrome
March 10, 2021
"Getting designers into a cadence of reviewing work with senior stakeholders was not a muscle the team had built."
Maggie DieringerCreating Consistency Through Constant Change
January 8, 2024
"Allocate about 30% of your analysis and design effort to change management for successful adoption."
Meaghan Waters Fotina KoutropoulousLack of Product Thinking will Doom Your Legacy Modernization
June 9, 2021
"User research is answering bigger questions now — not just if it works, but what we should build and who we should target."
Jemma AhmedBringing together market and user research
October 17, 2019
"If knowledge is difficult to find or hard to use, then all the great information doesn’t really help anyone."
Maria TaylorKnowledge is Power: Managing the Lifeblood of the Design Org
October 3, 2023
"Accessibility is now considered not just a moral necessity and a human right but a business good because accessible products are better and easier for everyone to use."
Sam ProulxUnderstanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
"We were spending 90% of our resource responding to tactical queries or performance reporting — essentially marking everyone's homework."
Catherine BlizzardUsing Integrated Insight to Drive Growth
March 10, 2022
"Do I find a way to make this conversation more about the software as scheduled or do I show Laura how to react to the unplanned?"
Randolph Duke IIWar Stories LIVE! Randy Duke II
March 30, 2020