Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Scaling Design Culture
Gold
Monday, November 6, 2017 • DesignOps Summit 2017
Share the love for this talk
Scaling Design Culture
Speakers: Meredith Black
Link:

Summary

When design teams start to grow within hyper-growth startups, there is often a natural fear that the design culture will change as a result. It doesn’t have to. By encouraging best practices on recruiting, hiring, onboarding, and interviewing for “culture fit” you can benefit from a more diverse and culture rich team. Join Meredith Black for a talk on the vision and values of scaling the design culture at Pinterest while also designing for 175 million users.

Key Insights

  • Having a co-founder who is a designer (Evan Sharp) guarantees design is prioritized at Pinterest.

  • Pinterest’s design team grew 650% from 10 to 75 designers within three years, emphasizing deliberate slow hiring to preserve culture.

  • Cross-functional teams integrating designers, engineers, and product managers make all key product decisions together.

  • Burnout often results not from overwork but from lack of stimulation; ongoing education combats this.

  • NITCON, an internal conference offering diverse classes taught by employees, fosters company-wide engagement and inspiration.

  • Hiring focuses on portfolio quality, cultural fit, product knowledge, and candidates’ ability to present their design thinking proactively.

  • Red flags in hiring include questions about IPO timing or focusing on ‘hot’ projects instead of company impact.

  • Producers (program managers) act as essential buffers, protecting designers from product management overload.

  • Diversity in geography, skill level, and background is actively cultivated to build empathy for Pinterest’s global user base.

  • Design culture is sustained with rituals like weekly Fika, debriefs, speaker series like Yarn Ball, and collaborative innovation workshops.

Notable Quotes

"Design always has a seat at the table because we have a co-founder who is a designer."

"Burnout isn’t a result of working too much; it’s a result of not being stimulated."

"We call our process at Pinterest knitting, symbolizing collaboration and transparency."

"We won’t hire an asshole no matter how talented they are; culture fit is critical."

"When candidates ask ‘When is the company going to IPO?’ it signals they aren’t here for the right reasons."

"Our goal is for candidates to do their best design work that challenges them and impacts our users."

"No meeting Wednesdays let designers focus without distractions and boost productivity."

"Fika is Swedish for tea time, and every Wednesday the design team gets together to share what they’ve made from Pinterest pins."

"We intentionally slow hiring so designers can know each other instead of being strangers on a team."

"The hardest part isn’t hiring but letting go of the wrong people to protect team culture."

Ask the Rosenbot
Bria Alexander
Opening Remarks Day 1
2024 • Advancing Research 2024
Gold
Carl Turner
You Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project
2023 • Advancing Research 2023
Gold
Dianne Que
Real Talk: Proving Value through a Scrappy Playbook
2019 • DesignOps Summit 2019
Gold
Uday Gajendar
Day 1 Welcome
2024 • Designing with AI 2024
Gold
Kit Unger
Theme 2: Introduction
2021 • Design at Scale 2021
Gold
Tony Turner
Capturing Deep Insights
2021 • DesignOps Summit 2021
Gold
Greg Nudelman
Designing Conversational Interfaces (Videoconference)
2019 • Enterprise Community
Billy Carlson
Ideation tips for Product Managers
2022 • Design in Product 2022
Gold
Noreen Whysel
Short Take #4: UX/Product Lessons from Your Industry Peers
2022 • Design in Product 2022
Gold
Abbey Smalley
Today’s Design Ops and Programs Landscape & Career Paths
2023 • DesignOps Summit 2023
Gold
Rebecca Buck
Mission: Keep Talent in Research Roles!
2021 • Advancing Research 2021
Gold
Clara Kliman-Silver
UX Futures: The Role of Artificial Intelligence in Design
2023 • Enterprise UX 2023
Gold
Uday Gajendar
The Wicked Craft of Enterprise UX
2015 • Enterprise UX 2015
Gold
Sarah Flamion
Complex Problem? Add Clarity by Combining Research and Systems Thinking
2020 • Advancing Research 2020
Gold
Melissa Tsang
From Insights to Action: Driving Business Values through DesignOps
2024 • DesignOps Summit 2020
Gold
Bas Raijmakers, PhD (RCA)
What Design Research can Learn from Documentary Filmmaking
2022 • Advancing Research 2022
Gold

More Videos

Adam Cutler

"I have to triangulate socially because Yorkshire folks are quite reserved; they won't openly admit issues."

Adam Cutler Karen Pascoe Ian Swinson Susan Worthman

Discussion

June 8, 2016

Peter Merholz

"Middle managers are responsible for the how—process, coordination, and communication—and you don’t see the value of that until it’s missing."

Peter Merholz

The Trials and Tribulations of Directors of UX (Videoconference)

July 13, 2023

Lisa Welchman

"Human biases are the real problem behind algorithmic bias, not the algorithms themselves."

Lisa Welchman

Cleaning Up Our Mess: Digital Governance for Designers

June 14, 2018

Vincent Brathwaite

"Investing in sustainability today will yield dividends for future generations."

Vincent Brathwaite

Opener: Past, Present, and Future—Closing the Racial Divide in Design Teams

October 22, 2020

Brenna Fallon

"Psychological safety was far and away the key ingredient for teams being effective."

Brenna Fallon

Learning Over Outcomes

October 24, 2019

Tricia Wang

"Never be afraid to get into good trouble; start by asking why."

Tricia Wang

Spatial Collapse: Designing for Emergent Culture

January 8, 2024

Edgar Anzaldua Moreno

"Proto personas created by cross-department participants helped us build unbiased, relevant survey questions."

Edgar Anzaldua Moreno

Using Research to Determine Unique Value Proposition

March 11, 2021

"The toy shouldn’t be the goal of play, but a tool or a process that unlocks the unlimited possibilities set forth before a child."

Designing Systems at Scale

November 7, 2018

Erin Weigel

"Design is the rendering of intent — bringing ideas into a form people can interact with to solve problems, as Jared Spool said."

Erin Weigel

Get Your Whole Team Testing to Design for Impact

July 24, 2024