Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Panel: Design Systems and Documentation
Gold
Tuesday, November 7, 2017 • DesignOps Summit 2017
Share the love for this talk
Panel: Design Systems and Documentation
Speakers: Dave Malouf and Amy Thibodeau
Link:

Summary

Designers need to work with developers. One of the core ways they have learned to do this is by taking something from the designer’s playbook—pattern languages—and mapping that against one of the chief learnings from contemporary engineering: componentization. By using design systems and associated object based documentation systems, design leaders have helped to reshape the designer/developer universe and improve operations within the software development lifecycle. Facilitated by Dave Malouf.

Key Insights

  • Design system governance works best when balancing clear ownership with open contribution and advocacy, rather than rigid enforcement of rules, as demonstrated by Shopify’s Polaris.

  • Treating a design system as a product with a dedicated team, agile planning, and rigorous testing ensures scalability and reliability, as seen in GE’s fourth-generation system.

  • Usability directly impacts customer value; effective design systems enable designers to focus on solving meaningful problems rather than reinventing UI elements.

  • Co-creation with cross-functional teams fosters better alignment and adoption of design systems, minimizing the disconnect between abstract design and real product needs.

  • Accessibility and responsiveness are core usability targets that must be integrated into design system components, supported by close designer-developer collaboration.

  • Design constraints imposed by design systems can boost creativity by freeing designers from trivial stylistic decisions, allowing focus on higher-level user experience problems.

  • Design systems need flexible patterns to avoid frustrating designers and ensure the system supports diverse applications, avoiding overly narrow, product-specific constraints.

  • Operationalizing design systems requires tooling that synchronizes design assets (e.g., code libraries, sketch symbols) and automation that facilitates contributions and usage feedback.

  • Automated enforcement tools like Shopify’s 'worry bot' can improve content consistency by providing real-time feedback, supplementing but not replacing documentation.

  • Stress-testing components in real product environments exposes limitations early, guiding improvements and preventing broken experiences when deployed at scale.

Notable Quotes

"We hadn’t really thought about governance up front at all, which is not the ideal way to do something like that."

"A design system that isn’t dynamic and doesn’t allow for contribution across the company is probably going to become stale very quickly."

"Our mantra is tools, not rules. Make it easier for people to do their jobs and they’ll use the design system."

"We started talking about creating alignment through co-creation, and we’ve found that to be the single best way to get people to really buy into the ideas."

"Usability is like the bottom of Maslow’s hierarchy of needs of a product experience."

"Design system’s job is to enable designers and developers to rapidly iterate through ideas to solve real user problems."

"Constraints are a key element to creativity. Without constraints design can turn into something ungrounded."

"For every component, we start with its purpose to emergent need, grounding us in the user experience."

"We have to make it super easy for developers, because if developers find it easier, then designers will automatically like using it."

"Break your design system components; stress test them to see where they break before they go out into the wild."

Ask the Rosenbot
Sam Proulx
SUS: A System Unusable for Twenty Percent of the Population
2021 • Design at Scale 2021
Gold
Iulia Cornigeanu
QuantQual Book Club: Small Data (Videoconference)
2024 • QuantQual Interest Group (Rosenfeld Community)
Denise Jacobs
Interactive Keynote: Social Change by Design
2024 • Enterprise Experience 2020
Gold
Angy Peterson
More Than Technology: Personalized Public Sector Experiences
2021 • Civic Design 2021
Gold
Rachael Dietkus, LCSW
Trauma-Responsive Design: Reimagining the Future of Design Now
2021 • Civic Design 2021
Gold
Nicole Umphress
Delivering Design Education During a Global Pandemic: Lessons Learned
2022 • Design at Scale 2022
Gold
Alla Weinberg
Cross-Functional Relationship Design
2022 • Design in Product 2022
Gold
Ellen Chisa
The Values of Design
2023 • Design in Product 2023
Gold
Liza Pemstein
Scaling Research Via an Ops First Model at Clever
2023 • Advancing Research 2023
Gold
Cara Maritz
The Art of Extrapolation
2023 • Advancing Research 2023
Gold
Cheryl Platz
Merging Improv with Design (Videoconference)
2019 • Enterprise Community
Francesca Barrientos, PhD
You Need Your Own Definition of Design Maturity
2022 • Design at Scale 2022
Gold
Cheryl Platz
Demystifying Multimodal Design: The Design Practice You Didn't Know You're Doing (Videoconference)
2024 • Rosenfeld Community
Saara Kamppari-Miller
DesignOps for Inclusive Design and Accessibility (Videoconference)
2022 • DesignOps Community
Bria Alexander
Theme 1 Intro
2024 • DesignOps 2024
Gold
Paul Pangaro, PhD
Systems Disciplines: Table Stakes for 21st Century Organizations
2023 • Enterprise UX 2023
Gold

More Videos

Adam Cutler

"I have to triangulate socially because Yorkshire folks are quite reserved; they won't openly admit issues."

Adam Cutler Karen Pascoe Ian Swinson Susan Worthman

Discussion

June 8, 2016

Peter Merholz

"Sometimes the director is the most senior design person in the org and ends up playing the executive role without the title or support."

Peter Merholz

The Trials and Tribulations of Directors of UX (Videoconference)

July 13, 2023

Lisa Welchman

"If you haven’t designed who your teams are and who your players are, expecting people to comply with standards won’t work."

Lisa Welchman

Cleaning Up Our Mess: Digital Governance for Designers

June 14, 2018

Vincent Brathwaite

"The solutions are out there; we just need the will to implement them."

Vincent Brathwaite

Opener: Past, Present, and Future—Closing the Racial Divide in Design Teams

October 22, 2020

Brenna Fallon

"If you get a perfect score on your OKRs, it means you didn’t set your sights high enough."

Brenna Fallon

Learning Over Outcomes

October 24, 2019

Tricia Wang

"It’s human infrastructure—community organizing, unions, activists—that saves the day when other infrastructures break down."

Tricia Wang

Spatial Collapse: Designing for Emergent Culture

January 8, 2024

Edgar Anzaldua Moreno

"Delivering research in small, lean increments allowed us to iterate fast and reduce bias."

Edgar Anzaldua Moreno

Using Research to Determine Unique Value Proposition

March 11, 2021

"Successful operations must have a well-laid-out and transparent process and documentation, but that process must become invisible in its application."

Designing Systems at Scale

November 7, 2018

Erin Weigel

"The conversion design process creates collective knowledge, which gets reinfused to strengthen future experiments."

Erin Weigel

Get Your Whole Team Testing to Design for Impact

July 24, 2024