Rosenverse
“Feels Like Paper!”: Interfacing AI through Paper

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

“Feels Like Paper!”: Interfacing AI through Paper

Gold
Wednesday, June 11, 2025 • Designing with AI 2025

This video is featured in the Designing with AI 2025 playlist and 1 more.

Share the love for this talk
“Feels Like Paper!”: Interfacing AI through Paper
Speakers: Lukas Moro
Link:

Summary

“Feels Like Paper!” is a series of prototypes about augmenting physical paper through AI. Various ML models, LLMs and a mixed reality headset are used to infuse physical paper and ink with properties of the digital world without compromising on their physical traits.

Key Insights

  • Physical paper retains unique tactile qualities that people naturally gravitate toward for reading, writing, and drawing.

  • Augmented reality can augment handwriting math input and provide instant, contextual AI-generated answers projected close to the user’s writing.

  • Mixed reality interfaces enable a tight coupling between physical and virtual objects, making digital content feel part of the physical world with shadow and spatial alignment.

  • AI agents embodied in physical objects scattered in our environment offer localized, context-aware assistance rather than a single all-knowing AI entity.

  • Designing AI interfaces means designing for variable behaviors, as AI outputs are not deterministic and can change with context and prompts.

  • Embodied interfaces can sometimes function without visible augmentation, using physical actions like highlighting combined with speech to synchronize digital data.

  • Real-time image diffusion used as a co-creative muse on physical drawings creates a hierarchical relationship where AI inspires but does not dictate final outcomes.

  • Smart glasses with egocentric cameras offer new opportunities for natural interaction but raise significant privacy concerns that need careful attention.

  • Interaction choreography and microgestures are critical for socially acceptable use of smart glasses in public or professional environments.

  • Future interfaces may allow uninterrupted coexistence of physical and virtual content on a single perceptual layer, enhancing sensory saturation and collaboration.

Notable Quotes

"Conventional user interfaces have a very low rate of information exchange between the user and the technology."

"Augmenting our sensors through AI becomes possible with increasingly egocentric perspectives on the user’s context."

"The interaction comes to the foreground mainly when there’s a negotiation of intentionality between the user and the technology."

"Physical paper has a special tactility to it; people still gravitate back to it because of this nature."

"It is very important to be aware of augmentations because otherwise they can feel very intrusive to the user."

"There is a tight coupling of physical and digital objects that makes the physical world more fluid and the virtual world gain physical traits."

"With Draw Dream, the AI acts as a muse, giving inspiration but not the final outcome."

"Realtime model feedback on egocentric inputs really feels like lucid dreaming."

"Designing for AI means designing for behavior because you will not always get the same result for the same question."

"We need to factor in the specifics of the social situation when designing interaction models and gestures for smart glasses."

Ask the Rosenbot
Matt LeMay
You Don’t “Get” Anyone to Do Anything
2022 • Design in Product 2022
Gold
Samuel Proulx
Inclusive Research: Debunking Myths and Getting Started
2025 • Advancing Research 2025
Gold
Juhan Sonin
Design Now! The Agenda for Action
2025 • Rosenfeld Community
Dave Malouf
Theme 3: Introduction and Provocation
2024 • DesignOps Summit 2020
Gold
Jemma Ahmed
Research at an inflection point: Adapting to a new era of collaboration, equity, and innovation
2025 • Advancing Research 2025
Gold
David Cronin
The GE Design System and Thoughts about Craft at Scale
2015 • Enterprise UX 2015
Gold
Jen Cardello
Standardizing Product Merits for Leaders, Designers, and Everyone
2018 • Enterprise Experience 2018
Gold
Dan Ward
Failure Friday #1 with Dan Ward
2025 • Rosenfeld Community
Product and Design at Bloomberg: A 15-year Evolution
2022 • Design in Product 2022
Gold
Séamus Byrne
Aligning Teams with Choreography
2024 • Enterprise Experience 2020
Gold
Bria Alexander
Opening Remarks
2022 • DesignOps Summit 2022
Gold
Vitorio Miliano
Don’t call it AI: Turn words into numbers with quantitative ethnography
2026 • Advancing Research 2026
Gold
Kristin Skinner
Theme 2: Introduction and Provocation
2024 • DesignOps Summit 2020
Gold
Ellen Chisa
The Values of Design
2023 • Design in Product 2023
Gold
Michaela Mora
Advanced Concept Testing Approaches To Guide Product Development and Business Decisions
2022 • Advancing Research 2022
Gold
Bria Alexander
Theme Two Intro
2023 • DesignOps Summit 2023
Gold

More Videos

Jessamyn Edwards

"Create a UX brief with meetings and milestones so your PM knows where they need to be involved and where they don’t."

Jessamyn Edwards

Surviving Your UX Career in Enterprise Design

December 2, 2021

Doug Powell

"There’s no faking it with this crowd."

Doug Powell

Closing Keynote: Design at Scale

November 8, 2018

Rachael Dietkus, LCSW

"Assume everybody has the potential for trauma to show up in any interaction you have with them."

Rachael Dietkus, LCSW Uday Gajendar Dr. Dawn Emerick Dawn E. Shedrick, LCSW

Leading through the long tail of trauma

July 7, 2022

Andy Barraclough

"You can chat with large sets of data in real time, not waiting hours or days for answers."

Andy Barraclough Betsy Nelson

From Costly Complexity to Efficient Insights: Why UX Teams Are Switching To Voxpopme

September 23, 2024

Dave Hora

"Basic coordinating and data management skills are foundational but not where researchers should spend most of their focus."

Dave Hora

A Research Skills Evolution

March 10, 2021

Patrizia Bertini

"No VP or director has direct responsibility at board level. It’s the C-executives who ultimately decide."

Patrizia Bertini

The (r)evolution of designOps: It’s Time to Think (really) BIG

September 11, 2025

Brad Orego

"Different perspectives across functions generate insights you never would have thought of on your own."

Brad Orego Ned Dwyer

Bringing Customer Research to More Internal Teams

March 10, 2022

Reginé Gilbert

"I had you all do a warm-up before we started to help everyone be present and calm."

Reginé Gilbert

Asking the Right Questions: Life, Hope and Moving Forward During the Pandemic

June 10, 2022

Russ Unger

"Content designers make a significant difference; if the US government values content, why don’t other organizations?"

Russ Unger

Getting Out from Under Everyone: How to Escape the Paralysis of Getting Started

June 8, 2016