Log in or create a free Rosenverse account to watch this video.
Log in Create free account100s of community videos are available to free members. Conference talks are generally available to Gold members.
Summary
Many of today’s processes and methods for design thinking and UX design feel limited in a world where we use these approaches to solve complex problems. Systems thinking is a mindset and approach that helps designers broaden their lens and empowers them to increase their impact. In this community call, learn from Sheryl Cababa, acclaimed author of Closing the Loop: Systems Thinking for Designers.
Key Insights
-
•
Traditional user-centered design often fails to address systemic forces and potential harms beyond immediate user benefit.
-
•
Systems thinking involves three key concepts: interconnectedness, causality, and wholeness.
-
•
Unintended consequences frequently arise from yesterday's solutions, highlighting the need for systemic awareness.
-
•
Engaging a broad set of stakeholders, including marginalized populations, is crucial for effective systems interventions.
-
•
Systems mapping techniques like causal loop diagrams and iceberg models facilitate shared understanding and stakeholder alignment.
-
•
Multi-finality means there is no single solution; multiple interventions may be needed across socio-cultural, technological, environmental, economic, and political dimensions.
-
•
Evaluating interventions continuously and looping back to analysis helps identify radiating effects and adapt strategies.
-
•
Understanding stakeholders' incentive structures is essential to align efforts and foresee conflicts in complex systems.
-
•
Systems thinking complements but is distinct from strategic thinking; it requires strategic awareness but focuses on broad systemic impacts.
-
•
Making systems thinking accessible to designers means integrating it into familiar design processes rather than overwhelming practitioners with complexity.
Notable Quotes
"Today's problems come from yesterday’s solutions."
"Designers need to be facilitators of other people's expertise and knowledge, not just creators of things."
"There is no silver bullet in systemic change; we often need multiple interventions in different areas."
"By myopically focusing on a single part, designers can miss the elephant in the room."
"We have to think about what outcomes we really want, not just immediate fixes."
"Systems thinking helps us consider unintended consequences more explicitly and deliberate longer-term change."
"Engaging marginalized voices is a critical lever for success that is often missing in formal systems thinking."
"Understanding incentives of stakeholders is crucial because assumptions often lead to misaligned decisions."
"Good systems thinking requires continuous engagement with diverse stakeholders, not working in a vacuum."
"I wrote this book to translate complex systems thinking into something accessible and practical for designers."
Dig deeper—ask the Rosenbot:















More Videos

"We reward people financially rather than rely on sharebacks, as engagement remained consistent without sharebacks."
Wyatt HaymanGlobal Research Panels (Videoconference)
August 8, 2020

"Naming things is the hardest thing; it’s an ongoing process involving components, their parts, and properties."
PJ Buddhari Nate BaldwinMeet Spectrum, Adobe’s Design System
June 9, 2021

"Artifacts of the future help us feel and see the richness of a moment and grasp the change we hope to have."
Sarah GallimoreInspire Progress with Artifacts from the Future
November 18, 2022

"We don’t get upset when users say one thing and do another, but we freak out when our leadership behaves that way."
Peter MerholzThe Trials and Tribulations of Directors of UX (Videoconference)
July 13, 2023

"Separating men and women in research for products like laundry detergent risks reinforcing stereotypes."
Dr. Jamika D. Burge Mansi GuptaAdvancing the Inclusion of Womxn in Research Practices (Videoconference)
September 15, 2022

"Don’t advertise to kids. That’s a belief we stick to even when it’s uncomfortable."
Amy MarquezINVEST: Discussion
June 15, 2018

"Game designers optimize good friction; UX tries to minimize bad friction."
Dane DeSutter Natalie Gedeon Deborah Hendersen Cheryl PlatzBeyond the Console: The rise of the Gamer Experience and how gaming will impact UX Research across industries (Videoconference)
May 17, 2024

"A kickback is a free flowing and life giving gathering that transforms and electrifies throughout the night."
Zariah CameronReDesigning Wellbeing for Equitable Care in the Workplace
September 23, 2024

"Give clear time frames instead of ambiguous ones like urgent or ASAP to help people prioritize."
Jessica NorrisADHD: A DesignOps Superpower
September 9, 2022