We've Never Done This Before
Summary
Ken Hoffmann and Nova Wehman-Brown will discuss how setting aside their egos, and leaning on concrete data and user-centered design (internally and externally) built trust among teammates and turned chaos into collaboration in a fairly short period of time.
Key Insights
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Trust and openness, such as Noba sharing slides early, helped break down barriers between acquiring and acquired teams.
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Long-term knowledge of business domains inspires confidence but is challenged during acquisitions with shifting priorities.
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Introducing UX to a product team never exposed to designers requires humility and asking basic questions to foster learning and trust.
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The 'us versus them' mentality quickly emerges in acquisitions along lines such as location, company size, and culture, but must be actively dismantled to succeed.
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Engaging all participants in hands-on workshops like design studios creates shared language, flattens hierarchies, and builds commitment.
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Resistance from leadership and team members to non-traditional collaboration methods is common but can be overcome with persistence and playfulness.
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User analytics tools can uncover unexpected behaviors that challenge team assumptions and improve product focus.
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Regular design studios every sprint increase team alignment and empower new members to onboard faster.
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Failing to recognize developers' pride in their design contributions can breed resentment and tension in collaboration.
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Strong UX-product management partnerships enable strategic pivots and better outcomes during uncertain roadmaps.
Notable Quotes
"Noba submitted my name without asking me to present today, which shows how much we've grown to trust each other."
"This is all new to me. I've never done this before. I'm going to be learning as I go and share everything."
"A link in the header said log in but it wasn’t actually a link, causing thousands of confused clicks."
"The fastest way to break down 'us versus them' is to ask people to do something they’ve never done before."
"Everyone had encyclopedic knowledge of their product and they didn’t exploit that knowledge gap."
"I had to ask what wind forms were, which was pretty humbling."
"If you’re in this room, you have to collaborate and you have to participate."
"What gets us into trouble is not what we don’t know, it’s what we know for sure that just ain’t so."
"Developers had been designing the product for years and we didn’t recognize that we were taking something away from them they loved."
"Be the one who says I don’t know too. Be the one who picks up the sharpie first."
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